Hellmut: The Badass from Hell is a fast-paced bullet-storm dungeon crawler. Use absurd Transformations to defeat demonic hordes, challenge random bosses in random levels, equip powerful guns, loot valuable treasures, and basically murderize a shockingly large number of demons.
Hey all,
still working hard on the improvements.
We are getting there and hopefully soon we can focus on the new content :).
We hope the game will play better for you again.
Have fun!
Cheers,
Volcanicc and Grindstone
1.03 update:
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- Fixed Achievements which were impossible to complete
- Improve loading screens
- Minor UI fixes
- Fix for bug where transformation dies and is returned into challenge pool and after secondary win in challenge the transformation has 0HP;
- Fixed bug where player remains locked after interaction with eye of Ka-Ra when not all ordinary forms are unlocked;
- Fixed bug to restore unforms.dat file with default forms when user accidentally deletes unforms.dat file;
- Fixed bug in GamestateManager to correctly Set GameState when player is in Final Boss Arena;
- Fixed too long pause between ability uses when Messenger ability is used;
- Changed projectile speed for Uncertain ability;
- Fixed wrong initial weapon use when modular boss is allowed to "attackWhileMoving";
- Changed Knight and Goblin Gamer speed;
- Fixed Carpet Eater being shot out of the room during transformation to and from Saw mode;
- Added Player debuff effects
- Minor weapon changes (shotguns, rubbergun, grenade launcher damage)
- Fixed map icons not switching
- Changed final boss nukeLauncher ability
- Fixed bug when player become invincible and monsters are not attacking him after Hellmut base form is destroyed but player manages to transform into different form;