Big Update! Version 1.3 Live!

HELLMUT: The Badass from Hell

Hellmut: The Badass from Hell is a fast-paced bullet-storm dungeon crawler. Use absurd Transformations to defeat demonic hordes, challenge random bosses in random levels, equip powerful guns, loot valuable treasures, and basically murderize a shockingly large number of demons.

Hello everyone! A new patch is now live. Here’s a list of changes you’ll find in this update: [list] [*][b]New[/b] Party Mode A new mode that tracks local runs with a seperate leaderboard. Can be used for tournaments or to see who is the best between your friends. [*][b]New[/b] Red Soulstones These are exactly like the Blue Soulstones, except when you die, you don’t lose them! Red Soulstones are persistent throughout your gameplays. They are capped at 50. [*][b]New[/b] Death Graves When you start a new run, there is a chance that you’ll come across a crossed grave (no pun intended). You can hover over these, press the Use button, and collect a percentage of your lost coins from your previous run. [*]Interactive Barrels You are now able to pick up all barrels while next to them. Simply press the Use button, aim, and fire! Hurl them towards demons and watch as they explode and do all the hard work for you! [*][b]New[/b] Nuclear Barrel. Be careful though. With great power, comes great explosions (and radiation). [*]Updated Transformation Wheel The Transformation Wheel will now show the health of your mutants. Better controls when navigating the wheel. [*]Updated Start Room The Start Room has been redesigned to be more consistent and intuitive. [*]Added Extra Effects Destruction particles have been improved, as well as some other tiny details. [*]Bug fixes Too many to type. It’s an ongoing process. We blame the demons… [/list] That’s all for now. The team is still working hard on improving the game--fixing bugs, balancing mutations, etc. Also, more new features are being worked on (imagine if you could slay demons with a friend…). That’s all for now, badasses. Stay tuned for more info on what we’re working on! - Hellmut Dev Team