Hellion's Escape - New Playable Character, Gear and Enemies added to City of Brass

City of Brass

A first-person action adventure, inspired by Arabian Nights, from senior BioShock developers.

[img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/29507049/be2374b771b2d32d8daad167f1ebc2dea7969d6b.png[/img] [h1] Welcome to Update 1.3: Hellion's Escape [/h1] Hellion's Escape adds a new playable character, The Hellion, as well as new Weapons and Relics to pursue. The update also includes new enemies: the Floating Pyri and the Half-Man! Check out the Trailer below! https://youtu.be/gm3yDciz9Jw [img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/29507049/016b64d7b231a38944a44f708494624c5a47b707.png[/img] [img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/29507049/c3a1b7b501ed8ffdd57a45c93f082ea4b646520f.gif[/img] [h1]The Hellion[/h1] Having been freed from the prison of his genie lamp, the Hellion found himself still trapped within the City of Brass and its eternal curse. Now he struggles to reach the center of the city and free himself once and for all [list] [*]Hardier than the other rivals, but slower moving. [*]Press and hold to charge up a lunging punch, release to punch. [*]Unlocks at rank 9 [*]Comes with 6 new Achievements [/list] [img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/29507049/b83aec4d78098dfe5e6b749338239b16e114c60d.gif[/img] [img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/29507049/3084d66a9a4d1ac4c0676a7e3aabda0700490cbc.png[/img] Along with the new Playable Character class we wanted to add more variation to the early game. Each new game will present the player with a variety of different enemies and more varied level layouts, making each new run feel different. [h1]The Half-Man[/h1] Walking on its hands, this tormented creature emits a scathing blast of sand when close. [img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/29507049/69737e251c0494771981eb546c4b1f1aac32dac7.gif[/img] [h1]The Floating Pyri[/h1] This hovering spirit will drift ever closer, until it is near enough to explode. [img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/29507049/31c709d6fe8eb3cc2188d1bcf2243c1a2abac02e.gif[/img] [img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/29507049/94c8f95aa61b1154ba84c53333e47979d02d4f82.png[/img] The Hellion comes with his own new set of Weapons and Relics - can you find them all? [img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/29507049/912cb5703065e7730c548c5ef3fd4ed4f25737b8.png[/img] [img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/29507049/92c3369475e2c69625e710cdbadb85fd4fc60f9d.png[/img] As we continue to support and update City of Brass, part of this process is keeping the game up to date using the latest version of the Unreal Engine. Nothing exciting to report this time around, but every time we update the Engine, City of brass continues to receive bug fixes and performance improvements provided by EPIC Game's Engine Development team. [h1] Community Feedback and Tuning: [/h1] [list] [*]Gear has a new Rarity Indicator (Common, Uncommon or Rare) [*]Replaced Hurl of Penetration relic on Soldier with new Lob of Force relic [*]Thrown knife icon indicator to only becomes active again when reload has completed [*]Added boss genies to the journal, which unlock when each is defeated [*]Fix the time limit sound playing when you have time limits disabled via the blessing [*]Added audio feedback when you walk over a trap that you no longer set off when wearing the Light on Your Feet relic. [*]Added audio feedback to the Soles of Abrasion when doing damage during a slide [*]End cutscene is now skippable [*]Loot and relics are now able to be grabbed with the use key even when you are attacking. Changing weapons or whips will still require you not be attacking. [*]Fix cases in whip swinging where you would attach to the swing point you just left or one behind you. [*]Puzzle Wall corpses now collapse when you steal their treasure! [*]Puzzle Walls added to the Catacombs and the Palace levels [/list] [h1] Fixes:[/h1] [list] [*]Fix trapped chests appearing on the Chart of Revelation after being opened [*]Fix the Leap of Stumbling triggering during climbing [*]Fix spears not going through the Archer Boss clones [*]Fix the display of 60 seconds on results and progress screens, it will now always round down, not up. [*]Fix a case where you could fall in Abyss of Darkness and survive [*]Fix AIs shaking while sliding down the stair trap [*]Fix the Blades of Shredding being inconsistent with damage. Now they will hurt more often but each hit deals less damage. [*]Fix crash if you were whip grabbing an enemy as you died [*]Fix cases where fast moving projectiles would hit things in the wrong direction [*]Fix the spear recall not updating its hud icon progress [*]Fire and other AOE effects will now drop to the ground instead of floating in midair. [*]Fix cases where projectiles would cause damage in the wrong direction Improved destructible actor hit detection [/list] [h1] Known Issues:[/h1] [list] [*]Turning V-Sync OFF some PC's can cause a surging frame rate. We recommend playing with Vsync turned ON. [/list]