Hawken Reborn Patch Notes - Version 0.1.0.2

HAWKEN REBORN

Return to the world of high-octane mech combat in Hawken Reborn. Construct your ultimate war machine and shoot your way through hordes of enemies to uncover the mysteries of Ilall in this brand-new Free-to-Play PVE mech game.

Hey Pilots, Our latest patch endeavoured to fix a number of known issues and some UI tweaks. As always, make sure to join our [url=https://HWKN.link/Discord]Discord[/url] to leave any and all feedback you have for Hawken Reborn. [img]{STEAM_CLAN_IMAGE}/44111423/0ae801db2d55949cebb81911b43f36c5efc3f1fb.jpg[/img] [hr][/hr] [h1]Fixed Issues [/h1] [b]Gameplay [/b][list] [*]After destruction, some enemy weapons should no longer remain floating. [*]Pilots will no longer clip through Renegade Asteroids. [*]The payload's shields and health should now update accurately in real-time. [*]In-game mouse sensitivity should now be unaffected by external DPI settings. [*]Players should no longer be soft locked during FE4's tutorial after restarting the game. [*]During the second Story Arch Mission (A0E2), progression will no longer be blocked if a pilot does not collect a corroded metal node.[/list] [b]Patrol Mode [/b][list] [*]Random encounters difficulty will now scale up along with the zone Threat Level [*]Playing certain missions several times in a single Patrol Mode will no longer reset the mission's Threat Level to the zone's base Threat Level. [*]Threat Level increases for random encounters will now factor in a Pilot's activities that impact the Threat Level of the Zone, such as taking down enemies, completing content etc. [*]Issues with loading times/delays in starting Patrol mode should now be fixed. [*]Players attempting to go in and out of Patrol following completion of A0E4 and FE4 should no longer be stopped from progressing through gameplay.[/list] [b]UI/Messaging[/b][list] [*]Players should no longer see debug messaging when assembling a platform in the workshop. [*]Nyx's text during the tutorial has been revised to avoid confusion. [*]Fixed some missing text strings in the hangar for weapons, thrusters, and platforms. [*]Missing Scrip will now correctly display during the Mission Complete menu. [*]Elements of leftover submenu elements should no longer appear in the hangar. [*]Players should no longer see references to the "beta" on in-game messaging.[/list] [b]Misc.[/b][list] [*]Pressing TAB during the A0E2 Mission where Sun Mi prompts you to hit tab to open mission details no longer goes straight to the settings menu. [*]The "QUIT GAME" option is now available from the mech pad settings. [*]Players accessing the game on a new account should no longer fail to reconnect to servers after restarting the game. [*]Pilots should no longer be stuck in an infinite loading screen that requires a restart to fix. [*]Additional bolts tightened and gears greased.[/list] [hr][/hr] To stay up to date on all the latest Hawken Reborn news and connect with fellow pilots, join us at our official social media channels. Discord: https://HWKN.link/Discord Reddit: https://Reddit.com/r/HawkenReborn Twitter: https://Twitter.com/HawkenReborn Facebook: https://Facebook.com/HawkenReborn Instagram: https://Instagram.com/HawkenReborn YouTube: https://YouTube.com/@HawkenReborn https://store.steampowered.com/app/705040/HAWKEN_REBORN/