[img]http://files.1337upload.net/pumpkini-d43b68.gif[/img]
[h1]But.. It's not Halloween anymore..?[/h1]
Yeah, oops.. Halloween isn't really a big thing where I live, and I wasn't aware that halloween was actually a specific day (yesterday) So, that's on me!
[h1]Whatever. What's new?[/h1]
[list]
[*][b]New boss![/b] -Punk'o Lantern will haunt you on the Part 2 from now on!
[*][b]New enemy![/b] -Punk'o Lantern also brought his minions into the game!
[*][b]New weapon![/b] -Magical wand, that does strange things to the enemies!
[/list]
[h1]Smaller tweaks and bugfixes etc[/h1]
[list]
[*]|GAME| -Complitely re-written collision/movement system for player
[*]|WEAPON| -LiLiGun and PlasmaG now use less ammo
[*]|WEAPON| -AlienShotter's screenshake has been reduced
[*]|MISC| -Small pickups don't disappear while the game is in a cut-scene
[*]|MISC| -Miniboss aliens can no longer spawn right next to you
[*]|MISC| -Coco&Loco's aliens don't spawn at the same spot all of the time anymore
[*]|AUDIO| -Pause static elevator-music volume lowered
[*]|SFX| -Small peas jumping sound volume lowered
[*]|ITEM| -OMG Grenade doesn't need to land on anything anymore to start the "OMG" chore and explode
[*]|BUGFIX| -Money and ammo no longer hang out in the world for forever, but they disappear if they're not picked
[*]|BUGFIX| -When the other player is dead, their ammo is no longer being spawn (so you won't be getting bazooka ammo unless you have a bazooka..)
[*]|BUGFIX| -Couple of small visual glitches on enemies fixed
[/list]
[img]https://media.giphy.com/media/uoUoCCjcc7jsA/source.gif[/img]