Grey Block Patch v 1.1.2

[h1]Grey Block V 1.1.2[/h1] [h2]Fixes:[/h2] [list] [*] Resolved issue where if trying to skip cutscene at the end of CIPR level from a loaded game, the game would not proceed to the next level [*] Resolved issue where the intro to CIPR level played on every reload, even if reaching the second check point [*] Resolved issue where CIPR level intro cutscene couldn’t be skipped after doing a load [*] Fixed Keypad minigame instructional text wrapping [*] Resolved audio confliction occurrences on reload at 2nd checkpoint in CIPR level [*] Resolved issue where background music would improperly play over the opening cutscene in CIPR level on loaded game. [*] Resolved issue where partial solutions on keypad result in success [*] Resolved issue where Save Slots in save menu were not displayed properly in CIPR level [*] Resolved issue where flashlight break wasn’t detected properly, and player would not be able to melee. [/list]