Craft, Build and Fight alongside your friends across this deadly open-world. Use both modern day and sci-fi tech as you Loot, Harvest and Trade for resources, gear and vehicles in order to survive the wasteland.
[img]{STEAM_CLAN_IMAGE}/44995362/95e0b818505b18baaa7d1f8ea045a14ea02001a2.png[/img]
[h1]Features[/h1]
[list]
[*] Add Bandit camp in Graveport City
[*] Add lootables all around Graveport City
[*] Add 1 hour time limit to Prologue
[*] Added Gun Powder
[*] Added Bullet Casings
[*] Added ability to craft Ballistic ammo using Gun Powder and Bullet Casings
[*] Added Weapons Workbench where you can craft Ammo and Weapons
[/list]
[h1]Improvements[/h1]
[list]
[*] Vehicle automatically goes to 3rd person now (you can still switch back if you want)
[*] Increased Luma Capsule light range
[*] Added build version to UI
[*] Increase base walk speed for Zombies
[*] Added extra XP if you clear a Bandit camp
[*] Updated lootable object so it can have more variation (ie. the same vehicle can have different colors, paint deterioration, etc)
[*] Added more knives around Zector 3 facility to help player find a weapon
[*] Replaced Electronics icon and mesh
[*] Replaced String icon and mesh
[*] Replace Medpack icon and mesh
[*] Adjusted Axe and Pickaxe damage for resources and enemies
[*] Updated descriptions of Ballistic weapons and Ammo so it's more obvious which weapons an ammo will work with
[*] Increased durability of Machete
[*] Add more variety to ammo drops from Zombies
[*] Add marker to Metal Scrap mission so it's more obvious where the crashed ship is
[*] Increased credits dropped by Bandits to a minimum of 5 (when they drop them)
[*] Increased punch damage
[/list]
[h1]Bug fixes[/h1]
[list]
[*] Fixed host player not being able to exit vehicle
[*] Changed Exit Vehicle key back to E
[*] Fixed client players not being able to exit vehicle
[*] Fixed Beacon Tower loot crate from freezing the game
[*] Fixed Inventory item description auto-sizing description
[*] Fixed vehicle UI from staying on screen after exiting vehicle
[*] Fixed Photon Fury Rifle scope
[*] Fixed Camp Hope Trader Joe shack from being able to take damage (as well as other items in Camp Hope)
[*] Fixed Cupboard in Camp Hope so it's not interactable anymore
[*] Fixed dead zombies from looking alive on client in multiplayer
[*] Fixed not being able to interact with things under water
[*] Fixed not being able to drink from water in certain areas
[*] Fixed river from blocking bullets/projectiles
[*] Fixed bugs missing from Zector 3 facility
[*] Fixed not being able to repair a lot of items at Repair Bench
[*] Fixed Beacon Tower from disappearing after activation
[*] Fixed Bandits from team-firing at the same camp
[*] Fixed lighting for certain items in Zector facilities
[*] Fixed furniture not being visible in certain areas
[*] Fixed Vendor Sell Lists so they don't disappear when you sell something
[*] Fixed hats from removing beards
[/list]