Graveport City, Guns & Ammo Update - v0.7.5.0

Zector 7

Craft, Build and Fight alongside your friends across this deadly open-world. Use both modern day and sci-fi tech as you Loot, Harvest and Trade for resources, gear and vehicles in order to survive the wasteland.

[img]{STEAM_CLAN_IMAGE}/44995362/95e0b818505b18baaa7d1f8ea045a14ea02001a2.png[/img] [h1]Features[/h1] [list] [*] Add Bandit camp in Graveport City [*] Add lootables all around Graveport City [*] Add 1 hour time limit to Prologue [*] Added Gun Powder [*] Added Bullet Casings [*] Added ability to craft Ballistic ammo using Gun Powder and Bullet Casings [*] Added Weapons Workbench where you can craft Ammo and Weapons [/list] [h1]Improvements[/h1] [list] [*] Vehicle automatically goes to 3rd person now (you can still switch back if you want) [*] Increased Luma Capsule light range [*] Added build version to UI [*] Increase base walk speed for Zombies [*] Added extra XP if you clear a Bandit camp [*] Updated lootable object so it can have more variation (ie. the same vehicle can have different colors, paint deterioration, etc) [*] Added more knives around Zector 3 facility to help player find a weapon [*] Replaced Electronics icon and mesh [*] Replaced String icon and mesh [*] Replace Medpack icon and mesh [*] Adjusted Axe and Pickaxe damage for resources and enemies [*] Updated descriptions of Ballistic weapons and Ammo so it's more obvious which weapons an ammo will work with [*] Increased durability of Machete [*] Add more variety to ammo drops from Zombies [*] Add marker to Metal Scrap mission so it's more obvious where the crashed ship is [*] Increased credits dropped by Bandits to a minimum of 5 (when they drop them) [*] Increased punch damage [/list] [h1]Bug fixes[/h1] [list] [*] Fixed host player not being able to exit vehicle [*] Changed Exit Vehicle key back to E [*] Fixed client players not being able to exit vehicle [*] Fixed Beacon Tower loot crate from freezing the game [*] Fixed Inventory item description auto-sizing description [*] Fixed vehicle UI from staying on screen after exiting vehicle [*] Fixed Photon Fury Rifle scope [*] Fixed Camp Hope Trader Joe shack from being able to take damage (as well as other items in Camp Hope) [*] Fixed Cupboard in Camp Hope so it's not interactable anymore [*] Fixed dead zombies from looking alive on client in multiplayer [*] Fixed not being able to interact with things under water [*] Fixed not being able to drink from water in certain areas [*] Fixed river from blocking bullets/projectiles [*] Fixed bugs missing from Zector 3 facility [*] Fixed not being able to repair a lot of items at Repair Bench [*] Fixed Beacon Tower from disappearing after activation [*] Fixed Bandits from team-firing at the same camp [*] Fixed lighting for certain items in Zector facilities [*] Fixed furniture not being visible in certain areas [*] Fixed Vendor Sell Lists so they don't disappear when you sell something [*] Fixed hats from removing beards [/list]