Granser developement news.

Skautfold: Shrouded in Sanity

Discover the secrets of the estate, as you look for answers among the violent inhabitants. A strange and repelling madness took hold of the servants roaming the halls, and they will attack on sight, for their madness is one rooted in a deeper understanding of cosmic insignificance.

Time to share some of the details on how development is going. First the cover art: [img]https://i.imgur.com/sr4uEt5.jpg[/img] First of all I have a few portraits that should set the tone. [img]https://i.imgur.com/rwuRooO.png[/img] [img]https://i.imgur.com/9KPAzgH.png[/img] [img]https://i.imgur.com/hCb5ybF.png[/img] [img]https://i.imgur.com/r9SD7rI.png[/img] They should be familiar to Skautfold players. I have plenty of mock-ups to share too, such as: Combat [img]https://i.imgur.com/FQgho0s.png[/img] Airship combat (yes its a thing) [img]https://i.imgur.com/44PGWGF.jpg[/img] Menu [img]https://i.imgur.com/TuKKXD8.jpg[/img] A segment of the first town: [img]https://i.imgur.com/vbvbZDQ.jpg[/img] Finally early development on the overworld map, it will be VERY lively with active air traffic, events, and plenty ground and airship battles. [previewyoutube=XqehrgyGuCk;full][/previewyoutube] Lastly the very much work in progress snippet of the intro. [previewyoutube=3uo8gEW5i1A;full][/previewyoutube] Granser is basically my "dream game" project and Skautfold was built to be a prequel to it, and as a learning experience to have the skill to deliver my dream project. If you want to see more and prety much live just follow my twitter: https://twitter.com/pugwaredev I will post every step of developement there.