Discover the secrets of the estate, as you look for answers among the violent inhabitants. A strange and repelling madness took hold of the servants roaming the halls, and they will attack on sight, for their madness is one rooted in a deeper understanding of cosmic insignificance.
Time to share some of the details on how development is going.
First the cover art:
[img]https://i.imgur.com/sr4uEt5.jpg[/img]
First of all I have a few portraits that should set the tone.
[img]https://i.imgur.com/rwuRooO.png[/img]
[img]https://i.imgur.com/9KPAzgH.png[/img]
[img]https://i.imgur.com/hCb5ybF.png[/img]
[img]https://i.imgur.com/r9SD7rI.png[/img]
They should be familiar to Skautfold players.
I have plenty of mock-ups to share too, such as:
Combat
[img]https://i.imgur.com/FQgho0s.png[/img]
Airship combat (yes its a thing)
[img]https://i.imgur.com/44PGWGF.jpg[/img]
Menu
[img]https://i.imgur.com/TuKKXD8.jpg[/img]
A segment of the first town:
[img]https://i.imgur.com/vbvbZDQ.jpg[/img]
Finally early development on the overworld map, it will be VERY lively with active air traffic, events, and plenty ground and airship battles.
[previewyoutube=XqehrgyGuCk;full][/previewyoutube]
Lastly the very much work in progress snippet of the intro.
[previewyoutube=3uo8gEW5i1A;full][/previewyoutube]
Granser is basically my "dream game" project and Skautfold was built to be a prequel to it, and as a learning experience to have the skill to deliver my dream project.
If you want to see more and prety much live just follow my twitter:
https://twitter.com/pugwaredev
I will post every step of developement there.