Engine changed. Shrouded in Sanity - GMS 2

Skautfold: Shrouded in Sanity

Discover the secrets of the estate, as you look for answers among the violent inhabitants. A strange and repelling madness took hold of the servants roaming the halls, and they will attack on sight, for their madness is one rooted in a deeper understanding of cosmic insignificance.

The next step in the preparation for porting is here. Shrouded in Sanity is now running on Game Maker Studio 2. I had to redo 800 lines of code for this to work, but it should be stable now. I still expect bugs but in one full playthrough I found no crashes or differences. If you find any bugs, or abnormal performance, please post either here or on our Discord. Thank you. Fixed: ---Survival mode crash on wave 2 fixed. [h1]JOIN OUR DISCORD[/h1] [url=https://discord.gg/REKcMkf]Join our Discord![/url] As always, we strongly recommend that you join our Discord server if you want to be completely up-to-date, or just want to hang out. We are extremely active on there, posting updates and screenshots most days. And if you're worried about spoilers, we have dedicated rooms for those, so they're easy to avoid. It's also super convenient for us to receive bug reports since you can post images, but it's also a direct way to give us suggestions and other comments. [h1]OUR STEAM GROUP[/h1] Alternatively, if you don't use Discord, please consider joining our developer page here on Steam to get the latest news and updates, discuss any [i]Pugware[/i] game, or report issues: [url=https://steamcommunity.com/groups/pugware]Pugware Steam Group[/url] Thank you all for continuing to support us, and we look forward to seeing you there! [i]Pugware[/i]