Game Updated to Version 1.1.7

Paradox Vector

Explore impossible mazes while battling the Ancient Ones and their bio-mechanical servitors in this retro first-person, Lovecraft inspired shooter. Paradox Vector's graphics are inspired by the old-school vector graphics games of the early 1980's.

Paradox Vector has gotten some great feedback lately, thank in large part to the recent speedrun competition. [img]{STEAM_CLAN_IMAGE}/34804890/fcf9821668324939afa6da1a9b0e229bb0f318b0.gif[/img] One thing I have heard a lot about is how the difficulty seems to spike a lot once you reach the caves. Well, this is definitely by design, the game should get harder as you progress, but I am a reasonable person. If something is ramping up the difficulty too much, too fast, I am willing to work on smoothing things out a bit. So a couple enemies have been moved to "Hard Mode Only" status, and some additional health has been added in a key place. I do hope this helps players enjoy the game more.