Game Update - v1.2.1

Melvor Idle

Inspired by RuneScape, Melvor Idle takes the core of what makes an adventure game so addictive and strips it down to its purest form! This is a feature-rich, idle/incremental game combining a distinctly familiar feel with a fresh gameplay experience. Maxing 20+ skills has never been more zen.

[h2]Atlas of Discovery[/h2] [h3]New[/h3] [list] [*] Almost all Points of Interest in Cartography now provide some kind of reward. Rewards include GP, Slayer Coins, Items, and temporary bonuses for the next 10 travels. [*] [b]^^ If you have already discovered these Points of Interest, all new rewards except the temporary bonuses will be provided to you retroactively when loading a character.[/b] [*] The Monolith Point of Interest is now classed as an Active POI providing -5% Cartography Dig Site Map upgrade interval, +5% chance to preserve resources in Cartography, and +5% chance to preserve a Dig Site Map charge in Archaeology [/list] [h3]Changes[/h3] [list] [*] Reduced Ship Combat Overhaul shop upgrade item costs to 2k each, down from 10K each. [*] Decreased Master Crafting Relic in Ancient Relics mode chance to enchant urns to 90%, down from 100%. This is to stop the possibility of not being able to achieve 100% completion in the mode due to urns automatically enchanting. [*] Aranite Brush Shop Purchases now only requires 5 Aranite Brushes from a Dig Site to purchase, down from 25. [*] Crystal now sells for 100GP, down from 500GP. [*] Refined Pure Crystal now sells for 1K GP, up from 500GP. [*] You now produce a base quantity of 2 Barrier Dust per craft in Crafting, up from 1. [*] You now produce a base quantity of 6 Barrier Dust per cast of the Barrier Dust Alt. Magic Spell, up from 3. [/list] [h3]Performance[/h3] [list] [*] Cartography will now automatically throttle the frame rate when you are on any page other than Cartography. [*] This is a general reminder to check the Settings page as there are some extra Cartography settings to assist with performance. [/list] [h3]Fixed[/h3] [list] [*] Fixed incorrectly calculated modifier for increased Slayer Coins per poison damage in Ancient Relics mode. [*] Fixed issue where more than 1 Divider was being consumed per Dig Site Map Refinement. [*] Fixed visual error with Prayer Relic 2 displaying the incorrect percent modifier. [*] 0 / 0 completions will now display as 100% progressed in the Completion log, instead of 0% (You can see this with Thieving Mastery completion for AoD) [*] Fixed issue where Crystallization and Crystal Sanction could be applied to Monsters who are mean't to have player debuff immunity. [*] Fixed missing Ranged Level requirement for Enchanted and Arcane Bolts. [*] Fixed incorrect Ranged Level requirement for Enchanted & Arcane Diamond bolts. [*] Fixed incorrect Ranged Level requirement for Enchanted & Arcane Jadestone bolts. [*] Fixed incorrect survey interval reduction on the AoD Completion Cape. [/list] [h2]Base Game[/h2] [h3]Changes[/h3] [list] [*] Equipment tooltips now display the special attacks of the item. [/list] [h3]Fixed[/h3] [list] [*] Fixed setting to disable Birthday Event present drops. [*] Fixed issue where the increased GP Flat modifier was not working as intended in Thieving. [*] Fixed incorrect text listed on Stop Fishing Contest button. [*] Updated wording for Toggle Ignore Bank Full setting. [*] Fixed bug where Artisan Skills would display you have no costs to continue, even though you do. This only occured when the Skill stopped on a full bank. [*] Fixed issue where increased flat GP modifiers were applying during certain Combat scenarios where you earned 0 GP (It should only apply if you earned at least 1 GP for the action). [*] Fixed issue where it was possible to lose GP per Combat action if you managed to have negative GP modifiers active. [*] Fixed issue where equipment event assignments would continuously grow without being cleared after successful even unassignment. [/list] [h2]What's being worked on[/h2] [list] [*] Steam Client updates for Windows, MacOS & Linux (Including Steam Deck) [*] iOS App update (Delayed due to issues with iOS 17 release) [*] Performance improvements [/list]