Game update 12/05/2023

[h1]New Content[/h1] [list] [*]Game phase 1 has been completely renewed: - The paranormal objects have been greatly reduced and no longer have any influence on the completion of tasks. The paranormal activity bar in the medium's interface has therefore also been removed. - Demonic voices added in phase 1. - In phase 1, you now have to solve one of currently two riddles in order to break the demon's spell seal in his tomb and free him. - Riddle 1: The tomb, including the tomb slab and the associated game mechanics, has been implemented. - Riddle 2: The stone circle tomb in the ground and the associated game mechanics have been implemented. [*]A tutorial with associated map & achievement has been implemented. [/list] [h1]Improvements[/h1] [list] [*]Night only falls when the puzzle of phase 1 has been solved. So there is enough time to explore the map. [*]The objectives to be completed no longer disappear automatically and are closed by pressing a button (O by default). This means you can no longer miss updates when objectives are completed or new ones appear. [*]Demons: - If a player has been eliminated by a demon, the demon will now flee before attacking a player again. - The demon level in the medium interface has been removed as it is no longer needed. - Witch: The volume of footsteps was slightly increased. [*]Map improvements: - Forgotten Village: Map background visually improved. - Forgotten Village: The doors of the houses no longer need to be unlocked. - New Hope Cemetery: Various trees, bushes and stones adjusted to allow for better walking paths. - New Hope Cemetery: Some cellar walls removed for a little more room to move. [*]Jumpscares: - These can now only occur at night. - The number of jumpscares has been reduced. - The screams that were originally used in phase 1 now only appear at night. [*]The visibility of the ritual clues has been increased: - All clues are now highlighted with a red glow when you are close to them, depending on the level of difficulty. - The effect with the flying leaves around the wooden pentagrams in the treetops has been adjusted. There are now more leaves flying around the pentagrams than before. [*] Speaker's gadget: The time the button must be held down to change channels has been significantly reduced. [*]Numerous textures optimized to reduce the load on graphics memory. [*]The maximum volume of the music played after solving the riddle has been reduced. [/list] [h1]Bugfixes[/h1] [list] [*]Fixed a bug where the red ash particles around the key did not appear when the key was dropped. [*]Abandoned Factory: Fixed a collision bug where a battery in the warehouse could not be picked up. [*]Forgotten Village: Fixed a bug that caused the position in the UI not to be updated after the witch brought the player to a certain point. [/list]