[h1]New Content:[/h1]
[list]
[*]Implemented Nvidia DLSS 3.7: DLSS can now be activated in the graphics settings for RTX graphics cards and leads to significant performance improvements.
[*]Implemented random level variations for the "New Hope Cemetery": Each time the level starts, a random variation from a pool of 4 different levels is loaded. This system will be implemented for all other levels with the next major patch.
[*]Added a game option for the host, allowing the deactivation of the requirement to search for the key in Phase 1.
[*]Implemented realistic day/night system: The sun now visibly sets, and night falls. The entire atmosphere, including lighting, is realistically altered. Additionally, with this system, the night is no longer completely dark. This system also forms the basis for the future weather system.
[*]Implemented fountains for stamina restoration: Fountains appear randomly on every map. When players interact with the fountain, stamina is completely restored as long as there is water in the fountain.
[/list]
[h1]AI Overhaul for Demons:[/h1]
[list]
[*]General: Demons avoid players after being scared away and always attempt to flee from them if possible.
[*]General: Demons now react to light and turn their heads away to avoid being blinded.
[*]General: Reduced the distance at which demons become immediately aggressive and attack players.
[*]Goat Demon: Now sneaks around players and stares at them just before attacking.
[*]Goat Demon: Has now the new ability "Jump Attack," which it uses more frequently as it becomes more aggressive to quickly approach its target.
[*]Witch: When in cooldown, seeks a hiding spot and peers out creepily, if possible towards the player.
[*]Witch: Has now the new ability "Teleportation," which it uses depending on its aggressiveness to escape the flashlight beams.
[*]Minion: Increased the distance at which the minion can be heard.
[/list]
[h1]Improvements[/h1]
[list]
[*]The flashlight gadget of the light technician now has a separate slot, allowing this character class to carry additional items such as matches.
[*]Improved interaction checks for more precise interaction with objects.
[*]Improved interaction points of the lines in the crypt riddle.
[*]Reduced the volume of breathing sounds when stamina decreases.
[*]Improved truck tires.
[*]Crypt riddle: Added ambient sounds.
[*]Stone Circle riddle: Slightly increased the volume of ambient sounds.
[/list]
[h1]Bugfixes[/h1]
[list]
[*]Fixed a bug where the standing light did not scare demons away when they were already very close to the light when it was placed.
[*]Fixed a bug that caused black pages in the book hints and black spots on matchboxes.
[*]Fixed a bug that allowed players to walk over all cardboard boxes and potentially get stuck.
[/list]