Time Walker Dark World is a roguelike auto-battler with strategic combat. Players will need to adjust their formations, plan their resources, acquire loot, and upgrade skills to defeat formidable enemies and vicious bosses.
Dear adventurers! Today, we are happy to announce that, the full version 1.0 of Time Walker Dark World is coming, with a bunch of new contents!
* 2 new heroes, in total 11 heroes in Dark World now!
* Advanced heroes for all heroes.
* 20 new abilities! In total 80 heroes.
* Radom events during adventure.
* New mysterious crossover Hero!
* 1 new map, in total 6 maps.
* 5 new powerful, strange but familiar bosses.
* Ability codex is available now.
* Steam achievements available now.
And many other contents! Please check the details about 1.0 full version below.
AND! To thank the Adventurers who have been with us since the early access. We will set a 10% discount during the official launch period.
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Players who have already purchased the full version can [b]unlock the Hero 【Templar】 for free[/b] before December 14th. (Players who purchase the full version after December 14th will need to unlock this hero through DLC).
During this adventure, a strong partner, 2P Games, brings a hero Anger to join us. Anger is from Looper Tactics, a marvelous strategy rogue-like card game! What kind of sparks will the collision between the dark world and the reincarnation world produce?
https://store.steampowered.com/app/2093910/TimeLine_Walker_Dark_World/
And here are the details about what we are going to update in the full version
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*New heroes Knight and Lightninger have joined us. Now we have in total 11 heroes.
[b]【Knight】[/b]
[b]"The coldness of spear will freeze everything"[/b]
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[b]Talent: Battle Mage[/b]
(Passive) Every time casting abilities, inflicts 1 "Martial Exercise" to self. Every time dealing normal attack, inflicts 1 "Mana Exercise" to self./n/Normal attacks deal Ice DMG
Martial Exercise: +1 ATK, +0.1 AS, +2% Ice DMG, stack up to 10 times/n/Mana Exercise: +1 ATK, -1% CD, +2% Ice DMG, stack up to 10 times
[b]【Lightninger】[/b]
[b]"Find the potential of thunder"[/b]
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[b]Talent: Thunder Stimulation[/b]
(Passive) Start the game with "Thunder Orb". Every 3 times dealing Thunder DMG, inflicts 1 "Stimulation" to self
Normal Attacks deal Thunder DMG
Stimulation: +0.1 AS, +5% Thunder DMG, stack up to 10 times
[b]Exclusive Ability: Lightning Chain [/b]
(Passive) +0.2 AS,Inflicts 1 "Spark" to self
(Active) After 4 normal attacks, inflicts 1 more "Spark" to Heroes that are already in "Spark". Deals 100% ATK Thunder physical DMG to 1 nearest enemies. If the target is in "Burning", deal same DMG to enemies within 2 grids around it.
Spark: +1 ATK, +2% Fire DMG, +2% Thunder DMG, stacks infinitely
[b]Exclusive Drop: Lightning Chain [/b]
(Passive) Inflicts 1 "Spark" to self
(Active) inflicts 1 more "Spark" to Heroes that are already in "Spark"/n//n/Spark: +1 ATK, +2% Fire DMG, +2% Thunder DMG, stacks infinitely
[img]{STEAM_CLAN_IMAGE}/42944588/625b5be3fa56df000f884d1d2c857557a3ad2505.png[/img]
*All heroes can be upgraded!
[b]【Marksman】[/b]
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[b]Talent: Wind Breath[/b]
Inflicts 1 "Stable" to self per normal attack
Deal 100% ATK DMG to 3 enemies after 3 normal attacks, counted as 1 normal attack. And inflicts 1 "Bullseye" to self.
Bullseye: +2% CRIT Rate, stack up to 30 times
Stabel: +0.1 AS, +2.5% Basic Attack DMG, stack up to 20 times
[b]【Captain】[/b]
[img]{STEAM_CLAN_IMAGE}/42944588/fa07aaf9902162d2a522b395e2cc5838243dec98.gif[/img]
[b]Talent: Heated Barrel[/b]
(Passive) -90% extra AS, -30% CD
(Active) Every 6 times casting Magical Ability, inflicts "Over Heated" and "Heated Barrel" to self for 2 sec.
Deals 1 extra normal attack every 3 times casting Magical Ability
Over Heated: +80% CD
Heated Barrel: +30% Fire DMG, +100% CRIT Rate
Normal attacks deal fire range DMG and counted as 1 physical ability.
[b]【Thunderer】[/b]
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[b]Talent: Lightning Zone[/b]
(Aura) Inflicts "Lightning Mark" to enemies within 5 grids
(Passive) Every 3 times dealing Thunder DMG, inflicts 1 "stimulation" to self, and inflicts 1 more "Spark" to Heroes that are already in "Spark"
Normal Attacks deals Thunder DMG. If the target is in "Lightning Mark", deals extra 100% ATK DMG.
Stimulation: +0.1 AS, +5% Thunder DMG, stack up to 10 times/n/Spark: +1 ATK, +2% Fire DMG, +2% Thunder DMG, stacks infinitely
Lightning Mark: -20 DEF
[b]【Sorcerer】[/b]
[img]{STEAM_CLAN_IMAGE}/42944588/2ad1286a82e1914accd227a933fb82ffd3cccc81.gif[/img]
[b]Talent: Mana Master[/b]
Inflicts 1 "Mana Focus" every time casting Magical Ability.
Every 2 times casting Magical Ability, deals 100% ATK magical DMG to 1 enemies, this attack can be counted as Ice/Fire/Thunder DMG. And inflicts 1 "Mana Focus" to self
Mana Focus: +3% Magical DMG, -2% CD, stack up to 20 times
[b]【Champion】[/b]
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[b]Talent: Madness Axe[/b]
After taking 15 DMGs, inflicts "Extreme Madness" and "Blessing I" to selfe.
Inflicts 1 "Furious Bravery" to self every 3 times taking DMG
Normal Attack deals DMG to all enemies within 1 grid.
Furious Bravery: +2 ATK, +2 DEF, +2.5% Physical Ability DMG, +10 HP per sec
Extreme Madness: +1 AS, +300 Max HP
Blessing Ⅰ: +40 HP per sec, can't stack
[b]【Firefist】[/b]
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[b]Talent: Rage Burst[/b]
Inflicts 1 "Rage Flame" to self every 3 times dealing Fire DMG. And deals 100% ATK Fire magical DMG to 1 enemy, inflicting "Burning" and "Broken Armor".
Rage Flame: +3 DEF, +5% Fire DMG, -2% CD, +5 HP per sec, stacks up to 10 times
[b]【Ninja】[/b]
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[b]Talent: Ghost Shadow[/b]
Turns into "Shadow Form" after 5 CRIT.
Inflicts 1 "Hidden Shadow" every 3 CRIT, for 0.2 sec.
After evasion, deals 100% ATK Ice physical DMG to all enemies.
Hidden Shadow: +100% EVA, can't stack
Shadow Form: +30 ATK, +1 AS, +20% EVA, +100% move speed, +20% normal ATK DMG, +20% physical ability DMG
[b]【Lord】[/b]
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[b]Talent: Almighty Warrior[/b]
Inflicts "Flexibility" and "Almighty Warrior" after 10 normal attacks or 5 times casting abilities.
Normal attacks can select 2 enemies as targets, deals Ice DMG and inflicts "Frost".
Almighty Warrior: +30 ATK, +30 DEF, +1 AS, +50% Physical Ability DMG, +50% Magical Ability DMG, +50% Ice DMG, +300 Max HP, can't Stack
【New map added: Fractured Void】
*Defeat Time Guardian Under hell difficulty. And then enter this void world to challenge YOUSELF.
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【New Feature: Codex】
*I asked King Leo to write a Codex about heroes’ abilities. Now you can view skill attributes outside of battle.
You can seal some abilities so they won’t show up in the battles. (requires unlocking talents)
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【New Feature: Achievements】
*I added a lot of achievements, hiding some new contents and rewards there. it’s going to be funny.
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【New Enemies, New Bosses】
*In the deepest part of the Fractured void, you will encounter powerful bosses with 5 different forms, the Dark King. (Only one form will be encountered in each adventure)
【New Store】
*A new level system has been added, where you can use coins to upgrade the store level. Each upgrade will provide the following improvements:
a. Increased probability of level Ⅱ skills appearing
b. Provide a Hero item
c. Provide a certain number of free refreshes
【New Events】
*You may obtain some rare treasures from the dark world; sometimes, the enemies you encounter will be so frightened by the reputation of your team that they will flee without a fight.
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*New Skills! Now we have in total 80+ Skills.
[b]【Frozenblood Veins】[/b]
(Passive) +15/30/60 DEF, +0.2/0.4/0.8 AS, +10/20/40% CRIT Rate, +20/30/50% Ice DMG
[b]【Survive Will EX】[/b]
(Passive) +60 DEF, inflicts "Blessing Ⅲ"
(Active) Inflicts 1 "Survive Will" and "Revive".
Blessing Ⅲ: +160 HP per sec, can't stack
Survive Will: +2 DEF, +10 HP per sec
[b]【Storm Rage EX】[/b]
(Passive) +40 ATK, +1 AS, -50% CRIT Rate. Inflicts "NorMore Attacks Ⅲ" to self
(Active) Inflitcs "Gentle Breeze Ⅲ" to self for 5 sec. If self is in "Stable", then extra inflicts "Flexbility"
Gentle Breeze Ⅲ: +1.0 AS, can't stack
NorMore Attacks Ⅲ: +100% Normal ATK DMG, can't stack
Flexibility: -20% CD, can't stack
Stable: +0.1 AS, +2.5% Normal Attack DMG, stacks up to 20 times
[b]【Frost Dagger EX】[/b]
(Passive) +60 DEF, +0.8 AS, +40% CRIT Rate, +50% Ice DMG, inflicts "Darkness Power" to self
(Active) After every 4 normal attacks, inflicts 1 "Dismissed". If self is in "Ghost Form", inflicts "Smoked".
Darkness Power: +80 ATK, +30% CRIT Rate, +1.0 AS
Dismissed: -6 ATK, -2.5% CRIT Rate, -0.1 AS
Smoked: +30% EVA
[b]【Frost Scatter EX】[/b]
(Passive) +20 ATK, +40% Magical ability DMG
(Active) Inflicts 1 "Flexibility" to self. If self is in "Mana Focus", then inflicts 1 more "Mana Focus". Then deals 110% ATK Magical DMG to all enemies. If the target is in "Frozen", +50% DMG. And inflicts "Freezing" to the nearest enemy for 1.5 sec
Flexibility: -20% CD, can't stack
Mana Focus: +3% Magical DMG, -2% CD/n/Frozen: -20% AS, -20% Move Speed
Freezing: can't move or attack, lasts 1 sec, invalid to boss
[b]【Flame Scatter EX】[/b]
(Passive) +20 ATK, +40% Magical ability DMG
(Active) Inflicts 1 "Flexibility" to self. If self is in "Mana Focus", then inflicts 1 more "Mana Focus". Then deals 110% ATK Magical DMG to all enemies, and inflicts 1 "Burning". If the target is in "Burning", then inflicts 1 "Broken Armor"
Flexibility: -20% CD, can't stack
Mana Focus: +3% Magical DMG, -2% CD/n/Burning: deals 10 real DMG per sec, stacks infinitely/n/Broken Armor: -5 DEF, stacks infinitely
[b]【Swift Dew EX】[/b]
(Passive) +400% Healing Effect, +600 Max Hp
(Active) After casting 5 healing, inflicts "Speed III" to all Heroes, for 30 sec, and heals 120 HP for all Heroes. If the target is inflicted "Revive", then heal 60 more HP.
Revive: +10 HP per sec
Speed Ⅲ: +0.6 AS, -6% CD, can't stack
[b]【Pyro Slash: Sacrifice EX】[/b]
(Passive) +50 DEF, +1200 Max HP. Inflicts "Self-Sacrifice" to self.
(Active) After 4 normal attacks, deals 150% ATK physical DMG to all enemies within 4 grids for 2 times and inflicts 2 "Burning". This ability is counted as 1 normal attack.
Burning: deals 10 real DMG per sec, stacks infinitely
Self-Sacrifice: Deals 5 real DMG to self per 0.5 sec
[b]【Fire Blood Bomb EX】[/b]
(Passive) +50 ATK, +130% Fire DMG
(Active) Deals 270% physical DMG to the target and 4 grids enemies around it, inflicting 1 "Broken Armor"
Broken Armor: -5 DEF, stacks infinitely
[b]【Broken Punch EX】[/b]
(Passive) +50 DEF, +200% Healing Effect, +800 Max Hp
(Active) Every 3 times taking DMG, deal DMG equals to 10% of Max Hp of self, and inflicts 1 "Broken Armor"
Broken Armor: -5 DEF, stacks infinitely
[b]【Frost Thrust EX】[/b]
(Passive) +1.6 AS, +60 DEF, +40% CRIT Rate, +50% Ice DMG
(Active) Deals 250% ATK physical DMG to 4 nearest enemies, and inflicts 1 Ice Element to self.
Ice Element: +1 DEF, +5% Ice DMG, stacks infinitely
[b]【Thunder Slash EX】[/b]
(Passive) +40 ATK,inflicts 1 "Spark" to self
(Active) Deals 230% ATK Thunder physical DMG, inflicts 1 "Burning" and "Broken Armor", inflicts 1 more "Spark" to Heroes that are already in "Spark"
Broken Armor: -5 DEF, stacks infinitely
Burning: deals 10 real DMG per sec, stacks infinitely
Spark: +1 ATK, +2% Fire DMG, +2% Thunder DMG, stacks infinitely
[b]【Broken Shot EX】[/b]
(Passive) +40 ATK,inflicts 1 "Spark" to self
(Active) Shoot 3 arrows, dealing 250% ATK Thunder physical DMG and inflicts 1 "Broken Armor". If the target is in "Broken Armor", inflicts 1 "Burning", and inflicts 1 more "Spark" to Heroes that are already in "Spark"
Broken Armor: -5 DEF, stacks infinitely
Burning: deals 10 real DMG per sec, stacks infinitely
Spark: +1 ATK, +2% Fire DMG, +2% Thunder DMG, stacks infinitely
[b]【Thunder Blast EX】[/b]
(Passive) Inflicts 1 "Spark" to self
(Active) Inflicts 1 more "Spark" to Heroes that are already in "Spark". Shoot a lightning ball after casting 3 magical abilities, dealing 360% ATK Thunder magical DMG and inflicts 1 "Burning". If the target is already in "Burning", deal same DMG to the enemies around 2 grids.
Burning: deals 10 real DMG per sec, stacks infinitely
Spark: +1 ATK, +2% Fire DMG, +2% Thunder DMG, stacks infinitely
[b]【Lightning Spiral EX】[/b]
(Passive) +600 Max Hp, inflicts 1 "Spark" to self
(Active) Deals 200% ATK to enemies of 2 grids aroun self, and inflicts 1 "Burning". Inflicts 1 more "Spark" to Heroes that are already in "Spark"
Burning: deals 10 real DMG per sec, stacks infinitely
Spark: +1 ATK, +2% Fire DMG, +2% Thunder DMG, stacks infinitely
[b]【Ball Lightning EX】[/b]
(Passive) Inflicts 1 "Spark" to self
(Active) Inflicts 1 more "Spark" to Heroes that are already in "Spark". Shoot a lightning ball, dealing 240% ATK Thunder magical DMG and inflicts 1 "Burning". If the target is in "Burning", then inflicts 1 "Broken Armor".
Burning: deals 10 real DMG per sec, stacks infinitely
Broken Armor: -5 DEF, stacks infinitely
Spark: +1 ATK, +2% Fire DMG, +2% Thunder DMG, stacks infinitely
[b]【Thunder Shoot EX】[/b]
(Passive) +25 ATK, inflicts 1 "Spark" to self
(Active) Inflicts 1 more "Spark" to Heroes that are already in "Spark". Shoot an arrow after 3 normal attacks, dealing 250% ATK Thunder physical DMG to the target and 3 grids enemies around it and inflicting 1 "Burning".
Burning: deals 10 real DMG per sec, stacks infinitely
Spark: +1 ATK, +2% Fire DMG, +2% Thunder DMG, stacks infinitely
[b]【Lightning Bomb EX】[/b]
(Passive) +80% Fire DMG, +80% Thunder DMG. Inflicts 1 "Spark" to self
(Active) Inflicts 1 more "Spark" to Heroes that are already in "Spark". Deals 270% ATK Thunder physical DMG to 4 grids enemies around the target and inflicts 1 "Broken Armor".
Broken Armor: -5 DEF, stacks infinitely
Spark: +1 ATK, +2% Fire DMG, +2% Thunder DMG, stacks infinitely
[b]【Lightning Slash EX】[/b]
(Passive) Inflicts 1 "Spark" to self
(Active) Inflicts 1 more "Spark" to Heroes that are already in "Spark". After 4 normal attacks, deals 150% ATK Thunder physical DMG to enemies within 4 grids for 2 times and inflicts 2 "Burning". This ability is counted as 1 normal attack.
Burning: deals 10 real DMG per sec, stacks infinitely
Spark: +1 ATK, +2% Fire DMG, +2% Thunder DMG, stacks infinitely
[b]【Lightning Explosion EX】[/b]
(Passive) +80% Fire DMG, +80% Thunder DMG, +600 Max HP, inflicts 1 "Spark" to self
(Active) Deals 350% Thunder Magica DMG to enemies of 3 grids around self, and inflicts 1 "Burning". If self is in "Rage Flame", inflics 1 more.
Rage Flame: +3 DEF, +5% Fire DMG, -2% CD, +5 HP per sec, stacks up to 10 times
Spark: +1 ATK, +2% Fire DMG, +2% Thunder DMG, stacks infinitely
[b]【Lightning Fire EX】[/b]
(Passive) +0.8 AS, +25ATK, inflicts 1 "Spark" to self
(Active) After 3 normal attacks, inflicts 1 more "Spark" to Heroes that are already in "Spark", dealing 350% ATK Thunder physical DMG to 3 nearest enemies and 2 grids enemies around them, and inflicting 1 "Burning"
Spark: +1 ATK, +2% Fire DMG, +2% Thunder DMG, stacks infinitely
Burning: deals 10 real DMG per sec, stacks infinitely
[img]{STEAM_CLAN_IMAGE}/42944588/77fe7c9107bab315b4d26d44a79feccdb73173b8.gif[/img]
Developer Heartfun and publisher LeyoGames once again thank everyone for your support and love for Time Walker: Dark World. Without your opinions and suggestions, there would be no Dark World as it is today!
If you encounter any problems, you can always give us feedback in Discord, and we will follow up as soon as possible.
[b][url=https://discord.gg/Map4E2Reav]DISCORD[/url][/b]