Greetings Chooms! Cough. Splutter. Sorry, something in my throat. Greetings chums! Please engage your rose-tinted cyber visors, and marvel at a theoretical version of cyberpunk stealth-shooter Foreclosed that’s actually worth playing.
It’s one that abandons weak shooting and focuses on its promising telekinetic powers. That leans into its lead’s latent Max Paynian vulnerability and noir humour instead of joyless, stony disaffect. That realises ‘cyber’ is only as interesting as the lives it affects, and that ‘punk’ can be burlesque eccentricity and burning hopefulness, not just sneering neon. Now, take them off, and let’s take a look at what we’ve actually got here. Oh.