A year after the global catastrophe, you woke up in a hospital and don't remember anything. You have to not only find out what happened, but also try to survive in this harsh dangerous world.
[h3]Good day, we have prepared a small update for the game.[/h3]
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[h3]Corrections[/h3]
- The material of the UAZ in the world has been changed, now the headlights are on only in the main menu.
- In a house in the village you can sleep a maximum of 8 hours.
- Changing the behavior of non-predatory animals.
- Removed snow and sandstorms from the weather.
- Minor improvements in localization into other languages.
[h3]Tasks[/h3]
- The “Communication Tool” task will not be restarted.
- A marker for the quarry has been added to the quest to find the radio.
- Nikolay’s assignments for boxes have been changed - now they work correctly.
- After the quest to kill black wolves from the Hunter, 2 tasks start at once: to repair the generator and the plot at the gas station.
- The marker for the parcel to the hunter disappears at a distance of 1 meter from the parcel.
- Markers for searching for backpacks have become more accurate.
- Fixed the generator repair task. The generator model has been changed.
- Possibly fixed an issue with repeated tutorial prompts appearing after loading the game.
- Now after each completed quest the game is automatically saved.
- Pictures in the training are in English - everything else in the training windows is translated.
[h3]Changes to the world map[/h3]
- Improvement of the toilet in the clinic.
- Removed unnecessary items for the first collection quest.
- Fixed a collision in the forester's garage.
- Fixed places of passages behind the map.
- Auto-saving zones have been added to the roads.
- The bushes in the hospital have become 2 times smaller.
- Optimization of objects on the map.
- Other level changes.
- The number of bushes at starting locations has been reduced.
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[h3]Items[/h3]
- Fixed a bug with the % drop from boxes of different types.
- Added loot to the clinic workshop.
- A large first aid kit has been added to the trade for the hunter.
- Nikolai sells copper wire.
- Added more sage to the map.
- Changed copper wire drop percentage.
[h3]New[/h3]
- Added a global storage chest to the hunter's and Nikolai's house in the village. It allows you to store things and take them elsewhere - be sure to test this feature.
[h3]Weapon[/h3]
- Now sights do not hang in the air without weapons.
- Weapons now have a critical hit chance, increasing damage if the chance works.
- Weapon modules do not respond to decal visual effects.
- Fixed weapon views in 1st person aiming mode.
- Fixed a problem with weapons being illuminated by a flashlight in 1st person aiming mode.
[h3]If you find any errors, be sure to write about them in the comments or in the discussion sections, we will definitely read everything and make corrections. [/h3]