Fixes, fixes... fixes!

House Flipper 2

It's time to dust off your hammer - House Flipper is back in a brand-new fashion! Buy and renovate run-down houses! Or maybe you want to build new ones? Now you can! Start as a rookie Flipper and make a fortune by helping out the community of the charming town of Pinnacove.

As promised, this week we wanted to give you the first hotfix for a bunch of issues that we could fix fairly quickly. We've also decided to add a couple of quality-of-life features. Planning to release more of these in the upcoming weeks! [b]Once again, thank you all for reporting the encountered issues, that's helping us a ton![/b] [b]Bugfixes:[/b][list] [*] Fixed various house parts turning invisible after finishing the Story Mode. [*] Fixed the game locking up during long loading times in the property selection screen. [*] Fixed the "Mods" tab appearing in the Story Mode. [*] Fixed various Anti-virus software conflicts, which should get rid of some cases of infinite loading of the game as well as some saving issues. [*] During Sandbox Mode quest creation, if a quest needs a certain tool, this tool can no longer be locked. [*] The Kaminari Induction Stovetop can now be moved, sold, redesigned, copied etc. [*] Minor adjustments for low graphics settings.[/list] [b]Features:[/b][list] [*] Stairs found in various houses by default can now be sold! [*] The game now autosaves right before entering assembly mode. [*] Added controller deadzone settings (might help with some cases of infinite scrolling) [*] Added "unstuck" and "ResetToSpawnPosition" commands for unstucking yourself (F11 to access console) [*] Added "force-save-as" command (use if you'd like to save your progress in Sandbox Mode after you chose "Play" instead of "Edit Property").[/list] Cheers! 🫶