First post! Introduction and Advancement

Hi everyone ! Thanks a lot for your support since I announced the game last week! It was great seeing all of the interest and positive comments on this game I've been working so hard on. Since this is the first post, I'll try to keep things short. Let met start by introducing myself. I'm Pierre, a french software engineer living in Paris. I fell in love with video games and board games very (too?) early and I always wanted to create some myself. I started learning game development as a hobby 15 years ago, I've finished a few games since and I love to develop deep and heavy systemic games. I play a lot of strategy games, especially 4X (duh) as well as a lot of roguelikes and turn-based RPG. But enough about me! I'm currently working on a demo of Mystical Conquests that should give a good feeling of the game with all the core features implemented. It should be ready in a few weeks, I have to refine the UI, adjust the balance a little, add some tutorials and of course playtest the hell out of it to squash the maximum of bugs. I will post here to announce when it will be available and how to get access to it. Anyway, that’s all for now. You should expect to hear a lot more from me, I will try to keep you regularly up to date with the development of the game, so stay tuned. Thanks for reading! (And I'm very sorry for my poor English...) Pierre (Morm)