Demo 0.1.8 : Death is not the end

Based on your feedback and further testing on my part, I decided to make death in battle less punitive. On the other end, I hope it doesn't make the game too trivial. Feel free to tell me what you think about these changes. [b]Patch notes[/b] [list] [*]Wound system : when a characters falls in combat, he now becomes wounded instead of dying immediately. Wounds reduce Max HP, heals over time, and can kill permanently the character if he has too much [*]A new world site : the "Dark Church" which allows to resurrect dead characters for a fee [*]A new Unlocks window on the main menu to keep track of the achievements [*]As always, some various minor bug fixes and UX improvements [/list] Thanks and have a good day!