[b]Update 0.1.9[/b]
Features
[list]
[*]An underground layer on the world map
[*]New city action "Harvest festival" to attract new characters to the city
[*]Several new skills for the monk class
[*]2 new music
[/list]
Balance
[list]
[*]Triggered actions ("cover fire", "counter-attack", ...) are now limited to 1 per turn
[*]Various balance improvements
[/list]
QoL
[list]
[*]Can split items stacks in inventory
[*]Windowed Fullscreen support
[*]Various minor UI improvements
[/list]
Bug fixes
[list]
[*]Fixed a bug where battle could freeze when some units are blind
[/list]