Play as the Five Members of the Fourth Squadron and battle your foes using the game Adaptive Turn-based Combat System. Shape your path in a political fantasy story-driven game, and witness a tired feudal society progressively morph into something new.
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When the game was announced in March 2021, I promised four chapters and three realms to explore, today I'm glad that I could honor that promise, the Final Chapter is available now alongside the transition to the Final Early Access Phase.
[b][h1]Members of the Alder Forge Community, We Are Hereby and Officially at the Start of the Final Early Access Phase and the Final Stretch to Launch.[/h1][/b]
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[list]
[*]The Final chapter is completed and unlocked, members of the Alder Forge Community who finished Chapter 3 (They're in Story Point 3.F) can progress further in the story until the end of the game.
[*]Status ailments, buffs, and debuffs tracking icons are added in combat to the stat details UI.
[*]A Freebie Gift DLC folder is added to where you installed the game and includes the following:
[olist]
[*]PDF file: The detailed full continent map.
[*]PDF file: Val Fiery Netherwave Sangréal Bloodline.
[*]PDF file: De Roy Netherwave Sangréal Bloodline.
[*]PDF file: Sieg Vulpes Netherwave Sangréal Bloodline.
[*]4K Artworks folder for the majority of the main characters appearing in this game.
[/olist]
[*]Removed the combination to execute the Anima Latent Skill and replaced it with one button that you can freely set in the Main/Pause menu key binding section. [i](It is recommended for members of the Alder Forge Community who modified their key bindings to check both Keyboard/Combat and Controller/Combat Tabs before resuming their adventure.)[/i]
[*]A full VFX and SFX pass is done for all the party members and guests as well.
[*]A full VFX and SFX pass is done for the mobs alongside a few bosses.
[*]NPC's Dialogue boxes and Optional Conversation Events' A or Enter buttons will fill the dialogue first then skip afterward. (If it is not filled already). The Text speed controls were added as well during Phase 3.
[*]The Soundtrack from the start of the Prolepsis has changed from the "Fourth Squadron - Disc 1" to "Battle of Voxenhold - Disc 3".
[*]Multiple Conversation sub-events were added to the Pax Residence during the Purple Night in the Final Chapter.
[*]The Anima Latent Progress Bar is redesigned.
[*]VFX and SFX pass for the characters' animations during exploration.
[*]Some of the skills' SFX and VFX have been reworked.
[*]UI SFX and VFX during combat are updated.
[/list]
[b]Here are the rest of the updates and extra optional events added during Phase 3:[/b]
https://steamcommunity.com/games/1575590/announcements/detail/3642885826022242943
[i][b]Royal Weapons Pack Optional Event[/b][/i]
https://steamcommunity.com/games/1575590/announcements/detail/3704812854410605010
[i][b]Fragments sub-events and the optional boss "Azure Eques"[/b][/i]
https://steamcommunity.com/games/1575590/announcements/detail/3717201017015447421
[i][b]Combat Plus Update: Anima Latent Skills and Anima Bar[/b][/i]
https://steamcommunity.com/games/1575590/announcements/detail/3705943193598859866
[i][b]Optional Boss Event: Third Round of Sanctus Nuntius[/b][/i]
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[previewyoutube=ZsEpWbZ0WJ0;full][/previewyoutube]
[i][b]Video Subject: Finale Gameplay Trailer[/b][/i]
[previewyoutube=eJ-q7sv49Qw;full][/previewyoutube]
[i][b]Video Subject: Battle Soundtrack Demo[/b][/i]
[img]{STEAM_CLAN_IMAGE}/40116724/fb70be4bab5c6e2701d5d823498155287aebb391.png[/img]
During the Final Stretch to Launch, I will go back to the start of the game for a quick final quality pass starting with the Prolepsis and Chapter 1 and moving forward until the Final Chapter.
[h3][b]The Launch Date and the moment we will leave Early Access will be shared with the Alder Forge Community a week before launch.[/b][/h3]
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[b]I hope that this Final Early Access transition has brought you a complete digital entertaining experience, and thank you for your continued support for this world, characters, and story.[/b]
Kind Regards,
[i]Zine. E. Falouti [/i]