Chapter 2 Release Date

Alder Forge

Play as the Five Members of the Fourth Squadron and battle your foes using the game Adaptive Turn-based Combat System. Shape your path in a political fantasy story-driven game, and witness a tired feudal society progressively morph into something new.

[img]{STEAM_CLAN_IMAGE}/40116724/04639c8214b7b8ce177b2d419acdff4b97dc00dc.png[/img] As promised in the last State of Development, the release date of the Alder Forge Chapter 2 and the transition to Early Access Phase 2 is going to be: [h1][b]August 19th, 2022[/b][/h1] [b]Please view the trailer to see what to expect in the upcoming chapter.[/b] [previewyoutube=4freS6NsshY;full][/previewyoutube] [i][b]Video Subject: Alder Forge Chapter 2 Trailer[/b][/i] [img]{STEAM_CLAN_IMAGE}/40116724/d396ae92ab4e269cad31626a9ab7ef2602e83069.png[/img] [i][b]Image Subject: New Game Poster[/b][/i] [img]{STEAM_CLAN_IMAGE}/40116724/10f4939060c7b295eb55039c4d4b94897cb8e873.png[/img] [b]Please notice that it is not recommended to read this if you haven't finished "Chapter 1" yet![/b] [spoiler] Thanks to a gift from the Duke of Elysia, Adriel is getting closer to identifying the mastermind behind the Regalia incident while dealing with his newly acquired "Guiding Box" and the mystery behind it. The Fourth Squadron is dispatched to the Kingdom of Royne to deal with the conflict between the Woltzen and Phoenix mercenary companies. A cursed ancient legendary warrior has woken up near the Valley of the Twelve at the scent of Adriel's arrival. The Silver Phoenix and the Iron Fox are on the move. [/spoiler] [img]{STEAM_CLAN_IMAGE}/40116724/95977fff3cbb6c3ea4b8514a48b8b0e79d09cd85.png[/img] [list] [*][h3][b]Will we be able to meet new playable characters in chapter 2?[/b][/h3] [*]Yes, the five members of the Fourth Squadron aside, there will be two types of additional playable characters that will join your party throughout the three remaining chapters of the game, the first is "Guest Characters" that will join you for certain story points then they will be on their way afterward, the second is "Permanent Characters" that will join your party and remain with you until the end of the game. [h3][*][b]What are the game mechanic changes in Phase 2?[/b][/h3] [*]A skill affinity system has been added to the combat to help you land critical damage or resist the incoming attacks, the details about the affinities are going to be available in the "Tutorial" menu. [*]"Martial Arts" skills have been reworked with an additional dynamic camera for each character. [*]Additional skills have been added at the startup (Level 1) for Adriel, Mirabelle and Cassandra. [h3][*][b]What are the changes to the UI art style and game identity?[/b][/h3] [*]With phase 2 I can finally confirm that the game has found its UI artstyle, designed with the same engravings you saw, or you will see in the Alder Forge sanctuaries from the props and the environment design. [h3][*][b]Will there be additional mini-bosses and sub-events for Chapter 2 similar to the ones we had in Phase 1?[/b][/h3] Yes, at the start of Phase 2, you will have three mini-bosses and four riddle sub-events, but more may come during Phase 2. [/list] [img]{STEAM_CLAN_IMAGE}/40116724/fbdd2151b46eaa35f85dcc17db9caf2ebced3c43.png[/img] For the owners of the Soundtrack DLC, here is the track list for the upcoming Disk 2 that covers the environment, battles, and specials from the upcoming Chapter 2. [img]{STEAM_CLAN_IMAGE}/40116724/48e010c53d1c1af00ba6f6f86807cb07f4a9898c.png[/img] [img]{STEAM_CLAN_IMAGE}/40116724/5a5906d0130c04131d78d03252a3b32a29fe114b.png[/img] [b]I hope this covers all the elements you needed to know about the upcoming transition and the release of Chapter 2, and thank you again for your ongoing and continued support for this world, characters, and story.[/b] [i]Kind Regards, Zine. E. Falouti[/i]