Features, Fixes and Balance Tweaks

[b]CHANGELOG[/b] [list] [*] Increased the starting inventory size to 14 [*] Added 2 new forageables [*] Forageables now generate in the sewers [*] Added new boss music [*] Streamlined the farm storage [*] Updated the main storage sprite [*] Added a message to show when certain crops "wander away" [*] Fixed losing battles still triggering scripted "win" events [*] Fixed some encounters in town not having a proper battle background [*] Fixed some odd choice option locations [*] Improved a number of enemy hitboxes [*] Fixed some notifications getting stuck when loading a new area [*] Fixed Ellie's friendship level bugging out [*] Fixed Tentacows saying they're hungry when it rains [*] Fixed Tentacows not giving Husbandry exp [*] Fixed tree chopping bugging out when the Watcher or Rainmen events are running [*] Fixed Rain Gems consuming multiple items when used [*] Reduced most coal costs [*] Fixed day/night tint not changing when skipping time in cheat mode [*] Removed signs (they've been broken for a while) [/list]