[b]CHANGELOG[/b]
[list]
[*] Increased the starting inventory size to 14
[*] Added 2 new forageables
[*] Forageables now generate in the sewers
[*] Added new boss music
[*] Streamlined the farm storage
[*] Updated the main storage sprite
[*] Added a message to show when certain crops "wander away"
[*] Fixed losing battles still triggering scripted "win" events
[*] Fixed some encounters in town not having a proper battle background
[*] Fixed some odd choice option locations
[*] Improved a number of enemy hitboxes
[*] Fixed some notifications getting stuck when loading a new area
[*] Fixed Ellie's friendship level bugging out
[*] Fixed Tentacows saying they're hungry when it rains
[*] Fixed Tentacows not giving Husbandry exp
[*] Fixed tree chopping bugging out when the Watcher or Rainmen events are running
[*] Fixed Rain Gems consuming multiple items when used
[*] Reduced most coal costs
[*] Fixed day/night tint not changing when skipping time in cheat mode
[*] Removed signs (they've been broken for a while)
[/list]