It's time for another big update! This one adds a ton of content for free players, as well as lots of new stuff just for Patrons.
This update adds a lot of new farm content, a few new tasks, and should overall make the early-game feel quite different. This is the first part of the farm revamp, and I plan to roll out a second round of changes in the future which will be more focused on the layout and decorating.
[b]PATRONS CHANGELOG [/b]
[list]
[*] Added a new crop: Beans. It is the first multi-harvest crop in the game
[*] Added a new crafting recipe: Preserving Barrel
[*] Added a new Job Board system (in the north part of town). It has a 25% chance of a new job being posted each day after day 2
[*] Added 2 new tasks via the Job Board system
[*] Added 1 new boss
[*] Added a new recipe to the Saloon shop
[*] Fixed Ellie not giving an item in the Abandoned Apartment
[*] Fixed the cat in Greystone always being there (it should only appear on certain days)
[*] Fixed Greystone Estates resources not respawning
[/list]
[b] NON-PATRONS CHANGELOG [/b]
[list]
[*] Added Farm Debris! Debris now spawns on your farm, which you can harvest for resources. It can also cause... things to happen, so harvest carefully...
[*] Added several special objects that can spawn on the farm, which do... things
[*] Added the Rusty Axe and Rusty Scythe to Crawford's shop. Old saves will find these at the bottom of the list
[*] Added 3 new regular enemies
[*] Added 3 new early-game bosses
[*] Added a new processing object: the Preserving Barrel
[*] Added a new processing object: the Feedmaker (workbench)
[*] Added weeds (farm clutter), which can make Animal Feed and is harvested with the new Scythe tool
[*] Added a new task (You'll get new mail after day 3)
[*] Added a new crop: Hay (Purchased from Old Man Crawford after unlocking Henrietta). It can make Animal Feed
[*] Added 1 new weapon
[*] Added 7 new pieces of armor/accessories
[*] Fixed character sprite flicker bug
[*] Fixed apartment map jitter when finished Adrian's task
[*] Fixed +1 crop growth effects not working
[*] Rebalanced many crafting recipes
[*] Furnaces no longer require smelted bars to craft
[*] Updated the sounds for many processing objects
[*] Sped up fishing
[*] Fixed diagonal sewer bug
[/list]