[fe684f4d] Patch Note

Nine Sols

Nine Sols is a lore rich, hand-drawn 2D action-platformer featuring Sekiro-inspired deflection focused combat. Embark on a journey of eastern fantasy, explore the land once home to an ancient alien race, and follow a vengeful hero’s quest to slay the 9 Sols, formidable rulers of this forsaken realm.

[Design] Adjustments to terrain and mechanism in the Alchemy Factory (Great Hall). [Fix] Modified save/load logic to prevent progress loss. [Fix] Resolved some memory leaks. [Fix] Fixed low-resolution issues with map and jade images on corresponding interfaces. [Fix] Corrected errors in the Credit Roll. [Fix] Corrected the [spoiler]number of dancers in the True End animation in Nobility Hall (4->2).[/spoiler] [Fix] Resolved issues with abnormal display of Yi's sprites during transitions in the True End animation. [Fix] Corrected typos in multiple languages. [Fix] Fixed the refresh rate of display rounding up error. [Fix] Corrected fog of war display errors in some areas. [Fix] Resolved the issue where the door to the hidden room on the right side of the main elevator in the Central Transport Hub couldn't be opened in the later stages. [Fix] Fixed subtitles disappearing too quickly in Fuxi's Soulscape. [Fix] Fixed subtitles disappearing too quickly in the Kuafu's Soulscape. [Fix] Fixed subtitles disappearing too quickly in the Fudie's Soulscape. [Fix] Fixed dialogue bubbles disappearing too quickly for Yanlao. [Fix] Fixed dialogue bubbles disappearing too quickly for the Three Great Sages of Taoism. [Fix] Fixed dialogue bubbles disappearing too quickly during Jiequan's torture scene. [Fix] Fixed dialogue bubbles disappearing too quickly when leaving Lear's Soulscape.