FAQ - Answering things you've been asking!

Heya everyone! We've noticed a LOT of the same questions popping up over our Discord and Steam, so we thought we'd drop in to answer the most common ones. [b]Q."Is this game WW1 or WW2? I've noticed things from both wars in the game" [/b] [b]A.[/b] So when we first planned out Trenches (we're a couple weeks off our 1 year anniversary!), we decided to set the game in a fictional alternate-historical setting. The reason for this was primarily a personal one, all the devs are huge nerds for the history of both wars and because of this we didn't want to limit our creative freedom to just one of them. A big advantage to this is it allows us to flex our creative muscles a LOT during development and introduce all the cultures and technology we want to the game! Note: At the current time of this post, we haven't really looked too deeply into the narrative/political/lore side of the game. But as we finalize the gameplay, we'd like to explore the backstory of the setting alongside out community! [b]Q."This weapon, uniform, etc isn't 100% historically accurate" [/b] [b]A.[/b] One of the core pillars of Trenches development has been to prioritize gameplay over the historical accuracy of it's contents. While we are huge fans of history and want to see it represented, we want to prioritize the balance and gameplayof our weapons and mechanics over anything else. That being said, we do want to preserve the *feeling* of the setting and represent the visuals and technology of the era as much as possible. A good example of this is the Owens SMG, which was modelled to represent the actual gun, but features a lower firerate in order to diversify our SMG range. [b]Q. "How do I build?" [/b] [b]A.[/b] To build, players must capture a zone on the map (You can see the borders of these zones when you view your map). To capture a zone, you must construct a Command post within the zone. Only zones adjacent to a currently owned zone can be captured*. To construct buildings, press [i]F[/i] to bring up your hammer and [i]hold F[/i] to open your build menu. You can navigate the build menu with the [i]scroll wheel, LMB[/i] and [i]RMB[/i]. All buildings require Requisition, which can be acquired by harvesting trees using your axe. Once a Command post is constructed, all other buildings can be built within that zone. [b]Q. "How do I get weapons?" [/b] [b]A.[/b] Players can craft weapons from the Munitions factory [b]NOTE: [/b] We plan to change this in an upcoming patch. This will remove the crafting element and players will be able to purchase weapons by grabbing them off the tables in the munitions factory. [b]Q. "It won't let me place buildings anywhere"[/b] [b]A.[/b] Currently the PvE map is really outdated and for the time being, building does not function in the mode, this is due to the addition of the terrain deformation system, which required us to alter our building system. [b]Q. "How do you fly the planes?"[/b] [b]A.[/b] Currently you can pilot the planes by controlling the speed with W and S and the nose with the arrow keys. We do intent to change this in the future. If you have any other questions, I'm more than happy to answer this in the comments or have a discussion over on our Discord: https://discord.gg/BZ45sDE We're super active over on there and love to hear from our community! Trenches has come a long way since our first release, and has an even longer way to go! (I'd say we're roughly 10% through development) But we're excited to be taking this journey alongside our wonderful community, so a big thanks from all of us at Big OOF Games. If you'd like to help support the development of the game, we have a Patreon: https://www.patreon.com/TrenchesWIP Every dollar helps us push the game closer to completion! Thanks again for everyone's help -Big OOF Games