Evil Awaits Patch 1.1.2 Sprint Additions, Fixes and Improvements

[u][b]Sprint Additions[/b][/u] - You are now able to swap between weapons whilst sprinting. [img]{STEAM_CLAN_IMAGE}/43163314/6315c8c6c6719ff3e30e78777afad6a341668e41.gif[/img] - Sprinting will no longer interrupt reloading. [img]{STEAM_CLAN_IMAGE}/43163314/3d431ffb36693e7100c4be62853321854b37cbce.gif[/img] These additions to the sprint mechanic are actions in response to player feedback and overall feel like a nice quality of life in the tense combat moments of Evil Awaits. [u][b]Fixes and Improvements[/b][/u] - Fixed an instance that would cause the wrong weather values in the levels Garden and Cemetery. - Fixed an instance that caused an extra pipe piece to spawn after solving the puzzle in the level Forest. - Buffed the rate at which the boss can dodge in phase 2 of the level Cemetery. - Improved materials for the boss in the level Cemetery. - Improved lighting during the boss in the level Cemetery. - Fixed an instance that stopped 3 Toolkits from appearing in the level Cemetery. - Several Ui inconsistency improvements. [u][b]Framework[/b][/u] This update includes some new systems and framework that prepare Evil Awaits for soon-to-come new features. [u][b]Thank You[/b][/u] We are 3 more user reviews away from getting a Steam rating! Thank you to everyone who has provided feedback and positive reviews, you're the best.