The bastard child of Grand Strategy and Tower Defense, with a black humor infused plot, set in a grim, disillusioned world. Quell the rebellion, tame the Western Marches, disobey your orders and save your brandy. Not strictly in this order.
It was a crazy ride, and even though it's not fully finished yet, it's been amazing to reach this point. There is still some content we would like to add to EiR in the next months, and some polish and maybe patching that will emerge from the release players, but we did it!
We did get to click the magic Release button for the third time now in our gamedev career, i can tell you every time it's more exciting.
Empires in Ruins is now out there, with several language localization and more to come, with a lot of maps, and 10-20 hours of campaign, and more 33k words! Not bad for a tiny indie team right?
Now a few days of break, but we will be around ready to fix patch and help!
Cheers,
Dr.H
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