You have been hired as a dungeon master by the Dungeons Company. Your job is simple: Protect their dungeons! Legend of Keepers: Prologue is a playable alpha that will help you get familiar with the game mechanics.
[img]{STEAM_CLAN_IMAGE}/35750594/c8e2d54ce5c1e93ca1e6464359cf1bdef16837b7.png[/img]
[u][b]Features:[/b][/u]
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[*] New class of hero: The Elementalist! Beware these deadly dancing fighters!
[*] 3 new random events related to Blood and Tears resources!
[*] New UI for traps and monsters upgrades during Trainer and Engineer tasks!
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[u][b]Improvements and balancing:[/b][/u]
[list]
[*] All masters visual has been improved.
[*] Added visual and sound effects for stunned fighters when they skip their turn.
[*] More dungeons difficulty choice during the run.
[*] Heroes difficulty curve over the weeks have been increased.
[*] Added a more explicit description to currencies tooltips.
[*] Heroes tooltips can now correctly be checked during the spell selection in dungeon.
[*] Current week can now be seen just under the task panel during a task in the Schedule scene.
[*] Training task cost ratio has been reduced from 2 to 1.5.
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[u][b]Bugs fixing:[/b][/u]
[list]
[*] Fixed an issue where monsters attacks and traps were not benefiting correctly from artefacts or talents bonuses.
[*] Fixed an issue where monsters attacks and traps tooltips were not including artefacts or talents bonuses.
[*] Fixed several issues caused by the way current week number was changed and stored. Players can’t skip groups of heroes by quitting the game at specific timings anymore. (Yet another Avenar bug fix ^^)
[*] Fixed an issue where monsters gained from events or alchemist with a level higher than 1 didn’t have the correct updated stats and attacks.
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