EGG! + Update Routine

[h2]EGG is dropping soon! He's a bit slow but he packs a punch! [/h2] [previewyoutube=iPYplX9zrDc;leftthumb][/previewyoutube]I'll be adding a few new characters to play as, each with their own stats and in some cases, unique abilities only available to them. As for updates, I'm going to slow down to releasing one every few weeks or monthly, this way I can share a larger amount of new features each time, rather than the small mini-updates I've been releasing. We'll see how this goes, if it feels better to do the smaller releases then I'll just revert back to that! [h2]Stuff in the works:[/h2] [b]-Different Characters -New Animatic / Cutscenes -Reticle Customizations -New Level Settings -More Abilities & Passive Upgrades[/b] [b]-Procedurally Generated Levels![/b] This last one has been a bit of a battle but I'm almost ready to add it to the game proper. I'm still going to be making unique levels from scratch, but this should help add some extra play time and let players build up cool and unique builds with all the coming items and upgrades. As always, appreciate the support and feedback! [h2][url=https://discord.gg/r4GrmebTj7]Join the Discord[/url] to get early previews and give your feedback and input. Cool ideas? Let's make it happen![/h2] Peace!