Dust Fleet v5.5

Dust Fleet

Assume command of a battle fleet and deploy immediately to the Dust Zone, commander. Our main food supply station has gone dark and the United Earth Nations (UEN) needs to know why in this 4X RTS space sim. Manage your ships, control space stations, and watch your back.

Hello commanders! After every update, I keep a close eye on player feedback and work to fix issues as quickly as possible. [url=https://store.steampowered.com/news/app/406160/view/4266679397730758705][b]The Reinforcements Update[/b][/url] was no exception, and I've been able to release fixes sometimes within [i]hours[/i] of them being reported thanks to your feedback. I also want to say that I've been really pleased by the response since [b]The Reinforcements Update[/b] came out - thanks to everyone who has been making great suggestions, helping me uncover issues, and writing reviews. And as always, I ask that you please do leave a review if you can. I can't overstate how much even a single review can help small indie games like Dust Fleet. If you find a bug, [url=https://steamcommunity.com/app/406160/discussions/0/4417550166391470568/]there's advice on the discussion forums[/url] on how to report it. All patch notes are available on Discord as soon as any update is released, but I release fixes so regularly I don't post them all here. Instead, I do round-ups like this one! First of all, here's the lowdown on today's release: [h2]v5.5 release notes[/h2] [list] [*]When capturing/dropping off resources/docking, target ship backs off. [*]Hubs and roamers were capturable on mission "The Way Out" when they should not be. [*]In sector assault, some ships may jump out of the wormhole immediately in rare circumstances, without being ordered to by the player. [*]Captured ships auto-launch fighters when in combat. For ships affected by this in existing saved games, they will be corrected after their next battle. [*]Cruiser not being awarded in "Heist Part 2" when it survives. [*]Upgrading ships to loadouts with no fighters would not correctly remove the fighters, but still award the resources. [*]D-SEC-controlled Honshus not equipped with fighters in Sector Assault. [*]In the mission preview for "Heist Part 1 " and "Heist Part 2", D-SEC ships are incorrectly listed as UEN ships. [*]"Enforcer Part 1" does not list any ships on the mission preview. [*] Minor text errors. [/list] [h2]v5.2 - v5.4 release notes[/h2] Here's a round-up of other fixes since The Reinforcements Update was released. [list] [*]The new D-SEC ships (Orca Mk II, Wolf Mk II, Honshu) could not be reverse engineered. [*]Pre-"Reinforcements Update" saved games did not show the new ships in the loadout editor. [*]Enemy ships will stop attacking in some circumstances when a ship exits the play area. [/list] That's all for now, commanders - keep safe out there!