Hello commanders! After every update, I keep a close eye on player feedback and work to fix issues as quickly as possible. [url=https://store.steampowered.com/news/app/406160/view/4266679397730758705][b]The Reinforcements Update[/b][/url] was no exception, and I've been able to release fixes sometimes within [i]hours[/i] of them being reported thanks to your feedback.
I also want to say that I've been really pleased by the response since [b]The Reinforcements Update[/b] came out - thanks to everyone who has been making great suggestions, helping me uncover issues, and writing reviews. And as always, I ask that you please do leave a review if you can. I can't overstate how much even a single review can help small indie games like Dust Fleet.
If you find a bug, [url=https://steamcommunity.com/app/406160/discussions/0/4417550166391470568/]there's advice on the discussion forums[/url] on how to report it.
All patch notes are available on Discord as soon as any update is released, but I release fixes so regularly I don't post them all here. Instead, I do round-ups like this one!
First of all, here's the lowdown on today's release:
[h2]v5.5 release notes[/h2]
[list]
[*]When capturing/dropping off resources/docking, target ship backs off.
[*]Hubs and roamers were capturable on mission "The Way Out" when they should not be.
[*]In sector assault, some ships may jump out of the wormhole immediately in rare circumstances, without being ordered to by the player.
[*]Captured ships auto-launch fighters when in combat. For ships affected by this in existing saved games, they will be corrected after their next battle.
[*]Cruiser not being awarded in "Heist Part 2" when it survives.
[*]Upgrading ships to loadouts with no fighters would not correctly remove the fighters, but still award the resources.
[*]D-SEC-controlled Honshus not equipped with fighters in Sector Assault.
[*]In the mission preview for "Heist Part 1 " and "Heist Part 2", D-SEC ships are incorrectly listed as UEN ships.
[*]"Enforcer Part 1" does not list any ships on the mission preview.
[*] Minor text errors.
[/list]
[h2]v5.2 - v5.4 release notes[/h2]
Here's a round-up of other fixes since The Reinforcements Update was released.
[list]
[*]The new D-SEC ships (Orca Mk II, Wolf Mk II, Honshu) could not be reverse engineered.
[*]Pre-"Reinforcements Update" saved games did not show the new ships in the loadout editor.
[*]Enemy ships will stop attacking in some circumstances when a ship exits the play area.
[/list]
That's all for now, commanders - keep safe out there!