Diluvian Winds is a relaxing management game set in a small hamlet at the foot of a lighthouse. Welcome weary travelers and work together to expand your hamlet on land, under the sea, or among the clouds.
[h1]DILUVIAN WINDS - 0.7.1 [/h1]
This update aims to fix some gameplay issues and improve the overall quality of life in the game.
[h2]Summary[/h2]
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[*] Merchant-related game elements
[*] Quality of life improvements
[*] Bug fixes
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[h2]/!\ KNOWN BUGS /!\[/h2]
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[*] Localization is not complete for some languages
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[h2]CHANGES AND BUG FIXES[/h2]
[h3]Merchants[/h3]
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[*] We added a new chapter about merchants
[*] Travelers come with a new request : Trade with merchants
[*] New merchant-related parameters added to sandbox mode
[*] Merchants can take part in events
[*] Leveling up a merchant guild will be notified with new feedback
[*] Added some sound feedback in the trading screen
[*] Merchant bodies are now correctly displayed when climbing a ladder
[*] Merchants now correctly take place at the meal with the other travelers
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[h3]Fire[/h3]
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[*] We added a warning that shows when you confirm the fire phase when the fire is out and you still have fuel
[*] Improved the visibility of the guardian comment when changing the fire level
[*] Fire level and alert are now correctly displayed when opening the trading screen
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[h3]Meal[/h3]
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[*] Stools shall now correctly disappear after the meal
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[h3]Net[/h3]
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[*] A new HUD element shows the net current level and its state
[*] The net visual will now change depending on his level
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[h3]Morning[/h3]
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[*] Fixed an issue when clearing a room upgraded to maximum
[*] Moving a room and skipping to the next day part is now working properly
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[h3]Disaster[/h3]
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[*] The wave sorting layer is now correctly set
[*] The horn VFX sorting layer is now correctly set
[*] Disasters of the same type can only occur twice in succession.
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[h3]World[/h3]
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[*] Fixed an issue with lighting underwater
[*] Fixed an issue with rain and water
[*] Doors handles are now correctly displayed
[*] Lighthouse flag is now correctly rendered
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[h3]HUD[/h3]
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[*] Fixed an issue with an overlapping of the effect list and the caravan screen
[*]
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[h3]Menus[/h3]
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[*] We updated the victory and pause screen
[*] Disabled buttons should not play sounds anymore
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[h3]Help[/h3]
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[*] Fixed the order of tutorials in the help menu
[*] Inputs displayed on the camera controls tutorial are now white instead of brown
[*] Fixed an issue when the help screen is stuck
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[h3]Save[/h3]
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[*] The new save button triggers only one sound instead of two
[*] You can't overwrite auto-saves anymore
[*] You can now delete saves when one of them is open in the system
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[h3]Options[/h3]
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[*] Master volume is now at 50% by default
[*] Improved the system language detection when resetting the options to default
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[h3]Story[/h3]
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[*] Moving rooms will be available when starting a game from Chapter 0
[*] Added sounds to the buttons
[*] Chapter 5 last objective is now : “Empty the merchant stock.”
[*] Chapter 4 :
[*] Dally’s body does not disappear when going to sleep
[*] Dally’s hat does not change randomly during the chapter
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[h3]Sandbox[/h3]
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[*] Parameters label does not take two lines anymore to display
[*] Added sounds to the buttons
[*] Weather parameters label has changed to be clearer
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[h3]Scoring[/h3]
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[*] Fixed issues with localization
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