[list]
[*] Champions do not appear on difficulty 0
[*] Difficulty 4 adds 1 more champion to each floor
[*] Difficulty 5 removes 2 upgrade slots instead of raising upgrade prices
[*] Difficulty 8 turns all enemies into champions
[*] Champions now drop weapons instead of keys
[*] Added new modifier - Fragile Weapons & Enemies
[*] Some upgrades have been renamed and given sprites
[list]
[*] Brawler -> Scissors
[*] Long Arms -> Super Arm
[*] Falloff -> Monocle
[*] Lightweight Bullets -> Small Bullets
[*] Wave Beam -> Wavy Snake
[/list]
[*] Improved achievement menu
[/list]