Hey everyone,
We've been hard at work on our game project, and I wanted to share some exciting updates with you all.
After testing the last build, we decided that we should explore different game modes to add more variety to the gameplay. So, we've been working on implementing two new game modes: turn-based and one-tile turn.
In the turn-based mode, players take turns sliding tiles on the board. This is a great option for players who want to take their time and plan out their moves carefully. In the one-tile turn mode, players can only move one tile per turn, which adds a new level of strategy to the game.
The best part is that these game modes can be mixed and matched as desired before starting the fight, including their time limits individually. This will allow players to customize their experience and create the perfect game mode for them.
To make it easier to test these different game modes, we've implemented more debug controls. This will save us time during development and ensure that we're delivering the best possible experience to our players.
We're excited about the progress we've made so far and can't wait to share the game with you all. Stay tuned for more updates as we continue to work on it!