Devlog #1: Mech Customization

Super Mining Mechs

Build your own Super Mining Mech and explore the underground in search of new natural resources. Customize your mech with unlockable parts to dig deeper than ever - by yourself or with up to 7 friends in online co-op multiplayer! So, what are you waiting for? There’s mining to be done!

Hey everyone! First of all, a huge thank you to all of you for the positive response to the announcement of Super Mining Mechs. The amount of wishlists far exceeded my expectations and it's really motivating to see so many people exited for the game. (PS: if you haven't added the game to your wishlist yet, please do so! this way you'll be notified when the game launches) [url=https://store.steampowered.com/app/2830150/Super_Mining_Mechs/ style=button]+ Wishlist[/url] Since the announcement, I've received a lot of questions from people wondering what exactly making Super Mining Mechs so Super, so in the coming months I'll regularly be posting small devlogs to highlight new features from the game. In a [url=https://discord.gg/JJEXTyw4]Discord[/url] poll you all voted that I kick this off with a post about Customization, so here we go. [h3]Modules[/h3] [table noborder=1 equalcells=1] [tr] [td]Let's start with the basics. Mechs consist of 6 different modules, categorized as; chassis, movement, flight, storage, dirt tank and digging. You unlock new parts by completing missions, after which you have to purchase them in order to equip them. I'm currently aiming to have at least 10 parts in each category on launch, which would make for a total of 1.000.000 possible unique mech combinations. PS: The screenshots and GIFs are still lacking in variety, as I'm still in the process of adding more modules to the game.[/td] [td][img]{STEAM_CLAN_IMAGE}/45066482/e206b85595e84fec8c486b0d59fc314b6de062bd.gif[/img][/td] [/tr] [/table] [h3]Weight[/h3] [table noborder=1 equalcells=1] [tr] [td][img]{STEAM_CLAN_IMAGE}/45066482/90434c993b9f0fbafb430936528bdb2baee02576.gif[/img][/td] [td]Each modules has its own weight and its own stats. Each chassis module has a weight limit, which limits the total amount of weight all the other modules can have. How you distribute this weight is up to you; choosing a heavy drill will help you mine extra fast, or pick a heavy storage container so you can hold out longer. In the GIF to the left here you can see the yellow weight limit indicator moving when choosing a different chassis module. This new chassis module also impacts the flight speed though! [/td] [/tr] [/table] [h3]Stats[/h3] Each mech has the following stats: [list] [*]Weight: The chassis module defines the weight limit (yellow line) and the weight of all the other parts combined has to stay within this limit. [*]Mining Power: Determines how fast you can mine. Deeper layers will require more mining power. [*]Flight: How fast you can fly up but also how fast you can fall down. Some flight modules also impact your weight limit. [*]Movement Speed: How fast you can walk / drive around. Similar to flight modules, some movement modules also impact your weight limit. [*]Inventory: Impacts the amount of resources you can carry. [*]Dirt: Impacts the amount of dirt you can carry. [*]Items: Impacts the amount of items you can carry. There is no dedicated category for item modules, but some chassis, inventory or dirt modules impact this stat too. [/list] [img]{STEAM_CLAN_IMAGE}/45066482/335b409deb70d81c248ac586897862547c8a2067.gif[/img] Alright, that's all I have to share for now. Want to vote on the next devlog topic, or suggest a feature? Join the Discord or leave a comment below! [url=https://discord.gg/JJEXTyw4/ style=button]Join Discord[/url] [url=https://store.steampowered.com/news/app/2830150/view/4334235468138294299 style=button]Next Devlog →[/url]