Devlog #002 | The Store

Hired 2 Die

Hired 2 Die is a cooperative horror game for 1 to 4 players. Terrifying monsters haunt your workplace. Study them using the security system, survive by remembering that every change is permanent, and capture them with precise planning. Most importantly, finish your job.

Welcome back! I am Hugo Campos, responsible for the development of Hired 2 Die. In "Devlog #001 | What do I do in Hired 2 Die?" you learned about H2D and its main objectives. This time, I will present to you the Store, how it works, and why it is vital in all matches. If you didn't see the last Devlog, check it out: https://store.steampowered.com/news/app/1729140/view/4868968718724400141 [h1]I'm poor, what now?[/h1] As we explained before, in your first match, you will probably choose an easier contract, i.e. one that has [b]Ordinary Tasks[/b]. In that case, these tasks won't require items from the Store, you will be able to complete the match with good coordination and planning. But, imagine the following situation: during a match, you see yourself without money, but you need to buy an item from the Store to complete the contract objective. What to do now? [h2]Earning money with Anomalies[/h2] Anomalies are unnatural changes to random objects in the setting, the mere existence of supernatural creatures causes anomalies. These Anomalies are very important to the research team at Intersection (the company that hires people to do these "wonderful" tasks), for that reason, each player receives a photographic camera specially designed to deal with these Anomalies. This camera has advanced components of cutting-edge technology, and for that reason, you can see things through this camera that our eyes can't see. Using this camera will make you able to visualize where the Anomalies are in the environment. [img]{STEAM_CLAN_IMAGE}/41320579/5c7e6018f4010921507365785f2522a413bfa867.png[/img] After photographing an Anomaly, it ceases to exist, the only evidence remaining is the photography itself. This photo will immediately be sent as a piece of evidence, and payment will be made to you accordingly with the Anomaly rarity. You can keep doing this until the last Anomaly is fixed, that is if you can find it. [previewyoutube=UxfOo3WqxPQ;full][/previewyoutube] From the point of view of development, Anomalies are very fun to create, currently, they involve changing a characteristic of an object: increasing or decreasing its size, making it shake, or even changing the texture of portraits. Some anomalies are simply objects that shouldn't be there, things completely out of context. In the future, we intend to create more bizarre and funny Anomalies, if you have any interesting ideas we have a [url=https://discord.com/invite/a46g4s9j59]Discord[/url] channel called "[b]#suggestions[/b]" that you can use to, well, send suggestions. [h2]Contract Items x Utility Items?[/h2] There are two types of items to buy in the store: contract items and utility items. As mentioned in the last Devlog, in advanced contracts, the players must fix some kind of system. In that case, these systems have missing parts and the players must buy these parts in the Store. Therefore, many times it is impossible to complete a contract without using the Store. [img]{STEAM_CLAN_IMAGE}/41320579/4e789dc364454f1be092b53525f0ab619f832f73.png[/img] On the other hand, you can buy utility items for yourself, these items may help you to complete your objectives and deal with obstacles. For example: [list] [*] [b]Plier[/b] – The plier is useful to break chains that lock certain doors and openings. In some cases, the chain is locked with a padlock, and you must find a way to open the padlock. But if you don't have time for this but have money, you can buy the plier to cut the chain. [*][b]Strong Flashlight[/b] – Some creatures are affected by light, but the default flashlight is not strong enough for that, buying a strong light will give you a way to defend yourself. [/list] [img]{STEAM_CLAN_IMAGE}/41320579/12f88915b34c356763a96f2deaf1baa393e5886d.png[/img] [h2]Delivery[/h2] At last, we arrived at the final step of buying an item: the delivery. In Hired 2 Die, the items sold are delivered after a period, simulating real-life. This period may vary based on random factors of the Store, it can last some hours (the game time equivalent to minutes) or days of work, which makes you lose a day of its deadline to complete the job. Optionally, you can pay a higher value to make the item arrive immediately. The items are delivered in the lockers located in the main room or in the storeroom. [img]{STEAM_CLAN_IMAGE}/41320579/5bda9c17b1e49adf440270a42955a9b34ad2c83d.png[/img] I hope you already have a good idea of how to play [b]Hired 2 Die[/b]. If you are interested and wish to buy the game, don't forget to add it to your wishlist so you don't miss its launch: https://store.steampowered.com/app/1729140/Hired_2_Die/