Devil Spire's Patch 1.21 is live!

Hotfixes include small fixes and adjustments to improve the overall gameplay experience, but often don't include much new content or big alterations. CHANGELOG [list] [*] The special Steal action for shops is now always the secondary interaction option. You also can no longer steal in the village. [*] The Pillar of Flames spell now deals half as much damage but has twice the AoE. [*] The Blizzard spell now dispels when its caster dies, and also ticks less frequently. [*] The auto-shortcut configuration option now works properly when bottling potions from wells. [*] The map now starts more zoomed in. Minimap stays the same. [*] Confused, blinded or panicked enemies will no longer decide what spell they should cast based on AI. [*] Inventory keyboard controls are now completely independant from the configured controls for movement and camera, as they are in the other menus. [*] Screenshots now work properly while in the inventory or pause/options menus. [*] Added a configuration option to disable the default 3D sound system for a more compatible one, in case it doesn't work properly with your hardware or OS. [*] The game now automatically pauses when its window loses focus, just like with the Steam overlay. [*] The game now has a smaller chance to crash on startup and going back to the title screen. [*] ??? [/list] [b]Expect more of these, and regular [i]major[/i] updates too![/b]