Build defenses against nightly waves of zombies. Survive and escape the island.
[h3][b]Development Update #10[/b][/h3]
[b]Vehicle Polishing and Stabilization[/b]
[h3][b]Ver. 2.1.0.30[/b][/h3]
*Existing save data may not be compatible normally.
*The game has been updated and the official server is reset.
*We recommend breaking down and rebuilding your vehicle after the update.
If you encounter problems such as game crashes after the update, please check our general solutions first.
https://steamcommunity.com/app/1377380/discussions/0/3061869473048903178/
Please send a crash report with specifics if a crash occurs.
If you have any problems, please send an email with the form below.
[Game Version]
[Bug]
[How to Replicate]
[Single/Multi?]
[Host/Guest?]
[Screenshot/Video if possible]
Email : support@jacktostudios.com
If you send the save file too, it will be very helpful for verification.
The save files are in “%LocalAppData%\LF\Saved\SaveGames”.
[h3][b][Vehicle][/b][/h3]
- The overall system of vehicles has been reworked.
- The driving experience of the vehicle has been improved.
The vehicle has been improved to better climb steep slopes.
- Air-Control feature have been added.
[img]{STEAM_CLAN_IMAGE}/38405938/149fa6f3dbd5848e6c58fed79c22c436fb661d60.png[/img]
- The interaction for Lift-Up has been improved.
It was impossible to lift the vehicle if there was a rider on it.
[img]{STEAM_CLAN_IMAGE}/38405938/8f9d6a1eaaeaf7e45cce4e7aa427c5ed30ee8ba8.png[/img]
- If a vehicle or a building constructed on a vehicle crash with some of the loot objects, the loot objects will be destroyed.
[img]{STEAM_CLAN_IMAGE}/38405938/671e70b08df2e388cb70f4eadbf59470d1dc9648.png[/img]
- Effects according to the durability of the vehicle have been added.
- Vehicle or buildings constructed on top of vehicle do not collide with items.
- The function for moving vehicle seats has been removed.
[h3][b][Game Systems][/b][/h3]
- The crosshair system has been reworked.
The crosshair is displayed for 5 seconds when attacking melee attacks.
The crosshair for ranged weapons is always displayed.
Attack feedback has been added.
Hit(red dot), Critical Hit(diamond), Headshot(triangle).
[img]{STEAM_CLAN_IMAGE}/38405938/9395739746afb8c476320967b5cff3be5255a573.png[/img]
- Hotkeys have been added to some UI buttons.
[img]{STEAM_CLAN_IMAGE}/38405938/b05d4fb7c834c39e85a41118bfb021955e848ee3.png[/img]
- The limit for the number of repetitions in crafting has been increased to 999, and the Max/Min buttons have been added.
- Building construction judgment has been modified and reinforced. -> Buildings are built more easily when they overlap.
- A warning popup is displayed when special characters are entered during game save.
- Coils equipped are displayed in the character information window.
- A message is displayed if the farm cannot be upgraded.
- Key assignments that are 'None' are now assigned to the default key.
- The animation for when zombies are hit or dead has been modified.
- The game settings on the official server will be changed.
No Wave, PVP
- The voice chat function has been removed.
[h3][b][Game Balancing][/b][/h3]
- The drop rate of Tier 6 weapons has been modified.
- The overall tier of equipment attachments has been changed.
As a result, the areas where farming is possible have changed.
- The option of the knuckle handle has been changed. (Manipulability -> Critical)
- The additional option of the armor has been changed. (Manipulability -> Stability)
- Research on the speed of harvesting and sowing interactions has been increased(45% -> 100%).
- Continuous damage has been added to cold debuffs.
- The zombies' responsivity to the sound has been increased.
[h3][b][Optimization][/b][/h3]
The following optimizations have been progressed
- Zombie Optimization
- World Optimization
[h3][b][Bug Fixed][/b][/h3]
- Fixed that clients could not cancel the rest interaction.
- Fixed that clients could consume food during the rest of the interaction.
- Fixed that the initial starting position was not saved in PVE games.
- Fixed that repaired equipment still remained in the UI.
- Fixed that connections were possible even when the limit distance of the wire connection was exceeded.
- Fixed that some stats were not being applied.
noise reduction(Suppressor), ranged weapon reload speed, headshot damage increase, and element enhancement.
- Fixed that the research for completion speed was not being applied in some interactions.
- Fixed that effects caused by zombies were not removed and persisted.
- Fixed that items fell under the ground when clients connected.
- Fixed that the wave music did not turn off on dedicated servers.
- Fixed that entry was possible even when the vehicle was obstructed.
- Fixed that the building constructed on top of the vehicle was separated.
- Fixed that tools with a durability of 0 were still usable.
- Fixed that animals kept regenerating.
- Fixed that players were unable to connect to the game in multiplayer.
- Fixed that item information(such as durability) could not be loaded when logging into the game.
- Fixed some sound bugs.
- Fixed some crashes.