Development Status #62

Tank Squad

Tank Squad is a tactical-combat action game. Take part in big tank battles during World War II. Play single-player or coop (4 players). Repair your tanks, replenish supplies, manage the crew and get back to the action!

[img]{STEAM_CLAN_IMAGE}/39404519/dcad54be14998ccd7686eb0744f1997a661fd0c5.jpg[/img] [h2]Dear Tankers,[/h2] Welcome to our [b]62nd[/b] Development Status. Lets take a look what happend during development last weeks! [h3]Visors[/h3] [img]{STEAM_CLAN_IMAGE}/39404519/42c79753344fb0153e58828bafbcda2fe0d2270e.jpg[/img] Over the last few weeks, after Christmas and the New Year, we have continued to work on a new feature in the game, namely crew slots in a tank. As we wrote earlier, it will be possible to choose in-game whether to have players in slots during missions, e.g. driver, commander or gunner. [img]{STEAM_CLAN_IMAGE}/39404519/f68ad6239e747c9b566f5e3f6bf2925590b71dd0.jpg[/img] On the visual side, we are adding and improving the interior elements of the tanks, including the scopes. Pictured here is the new driver's visor on the Tiger I. In addition to this role, there will be new visors for the commander, radio operator and gunner. [h3]Mission overview - Push to Vinogradovka[/h3] [b]Preview of the design (subject to change)[/b] [img]{STEAM_CLAN_IMAGE}/39404519/19ed4745fcb3196d40086cb7449f1308a3041771.jpg[/img] Push to Vinogradovka will be the 7th mission in the Germany campaign, and it has a different approach to the gameplay mechanics. The map is divided into 5 sectors. In the middle is a road that the Russians use to retreat. Our task as German tankers was to catch up with the USSR tank regiment, but the Russians were prepared for such a scenario and made the main road impassable. Each time you play this mission, the sectors available to the player are randomly selected, making it always entertaining and different. [b]Preview of the map (WIP)[/b] [img]{STEAM_CLAN_IMAGE}/39404519/a42931228216c16991c7d3b1980204f64af8ad1e.jpg[/img] Each sector will have unique terrain and give you a different way to engage in combat. The whole map is a tree labyrinth, so with our approach you will always be going through a slightly different place. [img]{STEAM_CLAN_IMAGE}/39404519/dbf85341ba5fc48ccf4081d40364006ac190350a.jpg[/img] We are currently testing this type of map design and would love to hear your thoughts on it. Our focus here is to maximise the use of the terrain for gameplay purposes, while still making it fun and streamlined for the player, without unnecessary detours just for the sake of it. [img]{STEAM_CLAN_IMAGE}/39404519/26c58fe3cc13e1a565aa5adb4136454069f43237.jpg[/img] [img]{STEAM_CLAN_IMAGE}/39404519/6695eb0a5d0de4ff7141266721da5e19534c0698.jpg[/img] Thank you and have a good one! [i]DeGenerals[/i] [img]{STEAM_CLAN_IMAGE}/39404519/ef5d3a6d6ff6538074686b68ff0998db3db3744b.jpg[/img] [url=https://discord.gg/vNQdBgrdRx][img]{STEAM_CLAN_IMAGE}/39404519/c3bdf5f1cdabcd495fb0a8166cee22818ef1129f.png[/img][/url] [url=https://www.facebook.com/TankSquadGame][img]{STEAM_CLAN_IMAGE}/39404519/f669dfaac50572abe510828b1ac67d3bcbcedf72.png[/img][/url]