Development Status #48

Tank Squad

Tank Squad is a tactical-combat action game. Take part in big tank battles during World War II. Play single-player or coop (4 players). Repair your tanks, replenish supplies, manage the crew and get back to the action!

[img]{STEAM_CLAN_IMAGE}/39404519/e720f063c72ce7b1c4ee3fdc8f25ba3d98a145b1.png[/img] [h2]Dear Tankers,[/h2] Welcome to our [b]48th[/b] Development Status. You can see what we were working on in two weeks! [h3]PzKpfw IV Ausf. G[/h3] [img]{STEAM_CLAN_IMAGE}/39404519/4b8369411c09e89d1ec0dcff379e1554e79e07be.png[/img] Another panzer from the family of German medium tanks. Not many changes between the F2 version. The right visor from the front of the turret has been removed, as well as the visors from the turret sides. [img]{STEAM_CLAN_IMAGE}/39404519/f74cb34afaa5c53c8271ecd3c2963078cf660f4d.png[/img] A rack for carrying spare road wheels on the left wing and hooks for attaching seven track links to the top plate at the front of the fuselage has been added. [img]{STEAM_CLAN_IMAGE}/39404519/f9a6d204cc57b45922731d0ee13af9fc091459c2.png[/img] [h3]Underwater System[/h3] We created a system designed specifically for our game that enhances the player's experience when submerged in water. Our technique features a special post-processing graphics effect that simulates the feeling of being underwater. The effect alters the visuals of the game, with the ability to add a color tint, a blur, and distorted sounds, making the player feel as if they're truly underwater. The deeper the player stays submerged, the more intense the effect becomes. [img]{STEAM_CLAN_IMAGE}/39404519/38d0e7534cf6049148f8dbd80c1cc7cc25762e68.gif[/img] [img]{STEAM_CLAN_IMAGE}/39404519/09ad86c37f55e58027135887f06202b294e30eba.gif[/img] [h3]Tutorial[/h3] In the last two weeks, we designed a tutorial for Tank Squad consisting of two parts: repair station and battle. The tutorial aims to teach players only the essential mechanics and functions of the game, keeping it minimalistic and basic without unnecessary distractions. Tutorials are typically tedious, and players wish to complete them as soon as possible; therefore, we have designed them to be short and user-friendly. Players will learn additional cool mechanics as they progress through each mission. If a player wants to learn a specific mechanic in detail or remind themselves about it, there will be a menu with visual and text descriptions of each mechanic. [b]The repair station tutorial comprises nine steps:[/b][list] [*] Movement [*] Headquarters interaction [*] Spawning a tank [*] Checking the tank's status [*] Repairing the tank [*] Using the crane to place the engine in the tank [*] Using the wrench to fix broken parts [*] Placing the missing part [*] Starting the mission [/list] [b]The battle tutorial consists of eleven steps:[/b][list] [*] Battle map menu [*] Tank controls [*] Tank movement [*] Terrain surfaces [*] Destructible environment [*] Airstrikes [*] Repairs in battle [*] Shooting [*] Conquering objectives [*] Destroying objectives [*] Calling artillery [/list] Completing the tutorial will take around 10-15 minutes. Thank you and have a good one! [i]DeGenerals[/i] [img]{STEAM_CLAN_IMAGE}/39404519/ef5d3a6d6ff6538074686b68ff0998db3db3744b.jpg[/img] [url=https://discord.gg/vNQdBgrdRx][img]{STEAM_CLAN_IMAGE}/39404519/c3bdf5f1cdabcd495fb0a8166cee22818ef1129f.png[/img][/url] [url=https://www.facebook.com/TankSquadGame][img]{STEAM_CLAN_IMAGE}/39404519/f669dfaac50572abe510828b1ac67d3bcbcedf72.png[/img][/url]