DevBlog 31: 1.0 Unleashed & Free Weekend

Crossfire: Legion

Crossfire: Legion is a real time strategy game featuring tactical action in furious battles across a shattered version of the near future. Raise and customize your army to engage in intense online combat and carve your own path as you rise through the ranks. It’s a new generation of warfare.

Greetings Commanders, [b]Crossfire:Legion is now out of Early Access.[/b] [previewyoutube=04YExuPodvk;full][/previewyoutube] First of all, a huge thank you to all our Early Access players who helped shape the game with their feedback and passion for RTS games. We cannot thank you enough for your continued support! To help you convince your friends to dive in, the full game will be playable for free this weekend. So tell your mates and jump in! There's plenty of co-op and competitive fun to be had: [img]{STEAM_CLAN_IMAGE}/41808008/cc6b020a2b8d71c0b4c5c0bc6258dccb8c0e52f6.jpg[/img] Anyone who buys the game to continue playing after this weekend will see their progression carried over - and also benefit from a 34% discount running until December 15th (6pm CET)! [img]{STEAM_CLAN_IMAGE}/41808008/242c9d3127ca4b14729851e9363ab651db3745ff.png[/img] Now let’s get right into the meat of all that comes with this 1.0 release:[list] [*] [b]3 Factions:[/b] Global Risk, Black List, and New Horizon. [*] [b]66 Units:[/b] Each with distinct abilities and specializations. [*] [b]9 Commanders:[/b] Each with powerful game changing abilities. [*] [b]Campaign Acts I – IV:[/b] single-player, 15 missions. This narrative-driven single-player experience will take you on a globe-spanning campaign of military intrigue, as society stands on the verge of collapse. Solve diverse tactical challenges across a wide variety of environments: fight atop skyscrapers, dig into bayous, push through heavily defended military bases etc. [*] [b]Classic Versus:[/b] PvP and PvE, 5 maps. Fight to the death with and/or against other players and A.I.-controlled factions. Map list: Predator (3vs3), Mountainside(1vs1), Typhoon(2v2), Frostbite (1v1), Labyrinth (3v3) [*] [b]Payload: [/b] PvP and PvE, 8 maps. Work as a team to capture and escort three payloads to your opponent’s base, while securing falling crates that contain powerups. Map list: Tongren Facility (3vs3), Snowbase (2vs2), Refinery (3vs3), Badland (2vs2), Blacksite (3vs3), Domination(3vs3), Railyard (2vs2), Mountainside (2v2) [*] [b]Operation Thunderstrike:[/b] 3 human players co-op vs. A.I., on a dedicated map. Fight increasingly more difficult hordes of computer-controlled enemies, as you reinforce your base and complete side missions to unlock power-ups (VIP escort etc.). Can you hold until the end? [*] [b]Operation Northside:[/b] 3 human players co-op VS AI, on a dedicated map. Storm a fortified embassy and defeat an entrenched enemy A.I. with your friends. [*] [b]Brawl:[/b] PvP up to 3v3, on a dedicated map. Units spawn at your HQ automatically and auto-upgrade as the game escalates (based on your pre-selected deck loadout), letting you focus purely on action-packed tactics. Destroy all enemy HQs to win the game. [*] [b]Battlelines:[/b] PvP and PvE up to 3v3, on a dedicated map. The opposite of Brawl, focusing on macro-decisions and army composition. Place your units in formation and watch them spawn in waves that automatically fight towards the other team's HQs. [*] [b]Map Maker[/b] (with Steam Workshop integration) A powerful tool to create new PvP and PvE content but also share it easily with the community! Aside from the map-making aspects, the editor also lets players experiment with unit stats, camera bounds, audio cues, game logic etc.[/list] [img]{STEAM_CLAN_IMAGE}/41808008/b3251016912ec3c9b756da145b1a6fc4ddfcb89d.jpg[/img] Even if you’ve been diligently following us throughout Early Access, you’ll notice a ton of new content with this update - including items and changes based on your feedback. [b]Here is a quick overview:[/b][list] [*] Campaign Act IV added [*] Operation Northside Coop mode added [*] New Game Mode Brawl [*] New Skirmish Map: Labyrinth (3v3) [*] New PayLoad Map: Tongren Facility (3v3) [*] 12 new units, 4 for each faction: [*] Paladin (Global Risk, slot 4) [*] Jester (Global Risk, slot 5) [*] Centurion (Global Risk, slot 6) [*] Hightower (Global Risk, slot 8) [*] Silverfish (BlackList, slot 5) [*] Scarab (BlackList, slot 4) [*] Wasp (BlackList, slot 7) [*] Stingray (BlackList, slot 8) [*] Helios (New Horizon, slot 4) [*] Harpy (New Horizon, slot 7) [*] Icarus (New Horizon, slot 7) [*] Behemoth (New Horizon, slot 8) [*] 3 additional commanders: [*] Warden (Global Risk) [*] Stalker (Black List) [*] Cipher (New Horizon) [*] A.I. creation for Battlelines, Payload and Standard Game modes [*] Steam trading cards [*] Steam achievement integration [*] Surrender functionality [*] Spectator mode improvements [*] Replay System improvements [*] Front-end UI improvements [*] Match Stats UI improvements [*] Campaign mode improvements [*] Commander Abilities Balance [*] Performance and stability improvements [*] All critical and major bugs fixed [*] Pathfinding improvements[/list] You can also look forward to the following additions already planned for our next, post 1.0 release updates:[list] [*] Deck building & improvements [*] Progression system [*] A.I. Implementation for Payload, Brawl, Standard [*] New Game mode: Battle Royale [*] New Game mode: Round Robin [*] Accessibility options [*] Credits[/list] [img]{STEAM_CLAN_IMAGE}/41808008/90f92cdea595e0443d1708240f940118b5521307.png[/img] A game studio's work is never truly done! As such, and in the interest of honesty, here is a list of the currently known minor issues we'll be shipping with in 1.0. We are however already looking to address in upcoming hotfixes and patches. [url=https://steamcommunity.com/app/1072190/discussions/0/3717188878650577610/]Click here to find out more.[/url] [img]{STEAM_CLAN_IMAGE}/41808008/a22f603a319f4e88a349e0528c7b470ddf1230ea.png[/img] For those who love a deep dive and want to completely customize their battlefield experience, here is a guide to the game’s built-in level editor: https://static.kochmedia.com/yac_sites/crossfire/CFL_MapMaker_UserGuide_v3.pdf Be sure to give it a try and share your creations with others on the Steam Workshop! It's a powerful yet accessible tool that goes beyond just level editing. [img]{STEAM_CLAN_IMAGE}/41808008/4530d09fe715a9b51879be3c9e86d6770c51cdeb.png[/img] To help you celebrate launch with us, we have put together a Fan Kit for all your content creator needs - incl. artworks, unit cards, logos etc. here: https://static.kochmedia.com/yac_sites/crossfire/cfl_fankit.zip We also have some dedicated assets for streamers like overlays etc. here: https://landingpages.deepsilver.com/crossfirelegion/cfl_influencer_pack.7z Get the latest intel by following us here:[list] [*] [url=https://twitter.com/CF_Legion][b]Twitter[/b][/url] [*] [url=https://www.facebook.com/Crossfirelegion][b]Facebook[/b][/url] [*] [url=https://discord.gg/8MrVJbyr2v][b]Discord[/b][/url] [*] [url=https://www.instagram.com/crossfirelegion/][b]Instagram[/b][/url] [*] [url=https://www.twitch.tv/crossfirelegion][b]Twitch[/b][/url] [*] [url=https://www.reddit.com/r/CrossfireLegion/][b]Reddit[/b][/url][/list] And that’s about it! If you’ve read this far, we salute your passion and dedication. Now time to hit the battlefield and customize your army roster! We’ll be back once we’ve digested your post-release feedback and prepared a new DevBlog and update. Thanks again, - The Crossfire: Legion team