Devblog #12

Area 86

Area 86 is a physics-based escape room puzzle game. Control your robot in an interactive environment. Push, pick, throw, activate or destroy objects to escape.

[img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32196329/3d60dda88f6c63c9515c9a902a34361472964a8e.png[/img] Let's start with the most important? Are you ready to escape from [b]Area 86[/b]? You better be, because I added a deadline on my self for releasing [b]Area 86![/b] For now, all I can say - it's [b]October 2019![/b] [i]( A more accurate date will follow in the next blog post ːsteamhappyː )[/i] Finally, Level 4 has hit the finish line and is in a playable state. It contains more different features than previous levels and one of the best could be with the saved robot from the previous level. [i]( if you released and saved it )[/i] A new challenge awaits you with the drone that patrols his room! Will you outrun, blow in space or ride on him? Perhaps you will find another way how to deal with drones. [img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32196329/c1f916d32fca6ac5546f26d29d82a03e9ef57035.png[/img] If you want to try something different from escaping - I got you covered! The new level includes a basketball field. Go wild and score some hidden points? [img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32196329/60319a77a69fef09a2da61cc2f862b8a2bbe5b11.png[/img] And don't you worry - there are some challenging tasks/puzzles too. Some will require your own solutions and perhaps a little bit of parkour. No matter how you do it - you got this! [img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32196329/b0b11edc81c377b7a67dfd8f61d2569209031522.png[/img][img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32196329/2ef47ddeb2084a52c9ed4ae7d9adbc9b5bef0246.png[/img] But that not all! Made a huge change to the whole project by upgrading to newer game engine version! Stuff did break and was a bit painful, but you will like the end result. Better performance and more stable [b]PHYSICS[/b] ːsteamhappyː Alright, the [b]deadline[/b] is close and work still needs to be done. Till next time!