Dev Progress Update - 06/24/2019

Snakeybus

The length of your bus grows as you pick up more people! Snake through the city streets and avoid crashing into yourself.

[b]Hi all, here's a follow up to our previous announcement.[/b] We have content that is work-in-progress but got delayed. Instead of releasing a big update, we will release rolling updates as features are completed. Here's the current state of each feature and our plans to release them: [h1]Menu Rework[/h1] The new menu is to help streamline game options. Of course, we kept the most important feature: [img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/34375765/04af119c0e2de7b2d96bd3eab56b43daa68133c9.gif[/img] [h1]Game Mode: Time Race (BETA) [/h1] Players race against the clock to drop off passengers. Successfully dropping off passengers will add time to the clock. Game ends when clock reaches zero. This game mode is labeled BETA - it's ready for players but is not in a definitive state. We plan on taking feedback and further polishing the game play. [h1]Map: Abstract 2[/h1] For those that have enjoyed the other abstract maps: [img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/34375765/c274817a6176f9dd9d944a95dc56f87c1015d26f.png[/img] [h1]Map: Seattle (BETA)[/h1] [img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/34375765/4a07816c99689483e14d42a33efb5b500a21107c.png[/img] This map is labeled BETA - it's ready for players but is not in a definitive state. We plan on taking feedback and further polishing the map. [h1]Music Update[/h1] We are excited to introduce 7 new tracks! Details and links will be in the patch notes. [h1]Everything listed above will be grouped into the next update, which will happen this week.[/h1] ---------------------------------------------------------------------- [h1]Map: Cave and Game Mode: Aerial[/h1] This cave map is designed for an Aerial Game Mode. In Aerial, the player must stay in the air. While the player picks up passengers airborne, the water level in the cave rises. Touching the water ends the game. However, dropping off passengers will help drain the water level. [img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/34375765/dc89cc7b2ceec26c94363b1130c4d777350bf313.png[/img] A Snakeybus take on Flappy Bird. We are currently doing internal play testing. We hope to release the BETA version soon. [h1]The following tasks will be added as rolling updates. Content will be released independently (not grouped together) as soon as they are ready:[/h1] [list] [*] Take player feedback and polish [b]Seattle[/b] [*] Take player feedback and polish [b]Time Race[/b] [*] Add [b]leaderboards[/b] for Game Modes [*] Release [b]Cave[/b] Map and [b]Aerial[/b] Game Mode (BETA) [*] Take player feedback and polish Cave + Aerial [*] Add Corgis. Sorry for the delay! [/list]