Dev Log #2

Brothers in Blood: WW2

Wage war across some of the most iconic battles in WWII. Featuring exciting cooperative action with up to eight players and a feeling of large scale combat.

[h3]1. Most Recent Progress[/h3] The most recent* area of improvement was the Omaha map. The LCVP has been added and seems to be working (well… for the most part). The Bangalore Torpedo has also been added so you can *inhales* CLEAR THOSE SHINGLES. [h3]2. Team Size[/h3] The number one goal is to follow where the design leads you. Designing levels for the (more popular) smaller team size while also catering to the larger count has proved challenging. So, henceforth the Fireteam Mode will be the core option while Squad Mode will be experimental. [b]Fireteam Mode (2-4 Players):[/b] The classic cooperative action you know and love. Whether it's just you and a buddy or a whole fireteam you'll be engaged in tough firefights that will require coordination and teamwork. [b]Squad Mode (5-8 Players):[/b] A more experimental mode involving a larger player count. Engage in larger scale combat that provides more firepower on your side but, an increased burden in coordination. [h3]3. Release Date[/h3] As you may have guessed, the release date has been pushed back to (at least) fall. Wish I could give you a more specific date or time frame but, (as with most games) it's always tough to say. *Many other tasks have been completed this was just the most recent.