Dev Log #072: 2023-08-11

Journey to the West

A challenging rogue-like deck building game about a legendary adventure in the Realm of Divinity. Lead your team, build your unique deck, gather powerful relics and consumables to confront legendary creatures and eventually discover the truth behind the omen of darkness.

This week, we an important update to share with all of you: the release of the new skin for Wukong, originally scheduled for August 29th, may be delayed due to unforeseen circumstances.A member of our extended team are unable to continue her involvement in the production of the remaining content, including the animation for the new Wukong skin. This situation has impacted the progress of the animation work. We are actively seeking new team members to take over this role, but due to various uncertainties, we cannot guarantee that the production will be completed on time. Throughout this process, we sincerely hope for your understanding and support! On the other hand, we're excited to announce that the character illustrations for our three new bunny girls are now complete. Let's take a look and see how well they correspond with the current little bunnies in the game! [img]{STEAM_CLAN_IMAGE}/39003293/fb6fad8a36eb71995aa63c572c42cdc0b271b66a.jpg[/img] [img]{STEAM_CLAN_IMAGE}/39003293/ead036252479d1befcf1cc6bbe199a294d5505a6.jpg[/img] [img]{STEAM_CLAN_IMAGE}/39003293/f1a2b16fdb72efabda77c58ec0e01e1091420f55.jpg[/img] [h2]Adjustments and Enhancements[/h2] [list] [*] Chain Events Enhancement: We have increased the encounter probabilities for events involving Master of Light and Shadow, The Bikku Kingdom, True and False Goddess of Mercy, and other chain events. These events are now more likely to trigger in both preceding and subsequent stages to complete the stories.. [*] Fixed the issue where Holy Monk did not receive virtue points when rescuing the King of the Women's Kingdom. [*] Resolved the problem where NPCs under the effect of "Spirit Pact" could still use the ability when shocked. [*] Players will now receive prompts/notifications when their turn is forcibly ended. [*] Minions that cannot be defeated will no longer trigger the Coward effect. [*] Fixed the problem where the Mirror of Light and Shadow drew additional cards after battles without teammates. [*] “Steady” can now correctly trigger "Painful Shackles." [*] Companion cards will no longer cause vows to fail. [*] During the meditation and sermon skip in the camp, additional confirmation is no longer required. [*] Fixed bugs related to the hidden card selection. [/list] We are committed to continuously improving the gaming experience. We appreciate your support and understanding. If you have any feedback or questions, please feel free to contact us!