Tiny Glade is a small diorama builder where you doodle whimsical castles, cozy cottages & romantic ruins. Explore gridless building chemistry as the game adorns your glades with procedural detail. No management, combat or goals: just kick back and turn forgotten meadows into lovable dioramas.
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*Peeks out of the dev cave* Hello-hello! Hope you’re well and the sun has been kind to you 🌞 Luckily for us, summer in the North has been very mild so far, and we can engage full vampire mode with only slight help from our thick curtains. Fueled by the grace of the Coffee Goddess (may her reign be long and prosperous 🖖), we bring your another dev diary 👩💻👨💻
Even in our early playtests, some folks have attempted assembling half-timbered buildings. The methods have been creative, inventive, outright mad-scientist-like, but the demo players have really raised the bar! We got so inspired that we figured we have to find time and make them real. And so we did 💪
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The half-timber pattern adapts to where you place windows, and the flat roof gets framed with wooden railings instead of battlements. The trickiest part was making the gable roof - since our generators assemble things brick-by-brick, cutting them into the right shapes was hard work; I feel like I can put “digital mason” in my CV now 😅⚒
With half-timbered buildings, Tiny Glade has such a village vibe now. I never thought we’d get here when we were starting out 🥺 I feel like it’s a whole new fantasy available in the game now. I can't wait to see what y’all do with this!
Another thing we’ve been working on is the flag tool. You can place flags on walls, roofs and terrain, and you can also change their patterns and colors 🎨 When two wall flags are close to each other, they will connect into a series of smaller flags. Village fair, anyone? :D
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(flag maker lives here 😄)
Okay, what else… *checks her list* Oh! A very important announcement: the most critical bug has been fixed - the sheep heart is now visible in screenshots taken with the first person camera 😤😄
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Anyhoo, I think that should be it when it comes to visual things ^^ Our composer Oda Tilset is wrapping up the music for the new glades, there’s been more optimization and SFX work, and more updates are coming 💌
Thank you for reading, and I hope you have a wonderful day 💚
Love,
Ana & the tiny crew