Desaturation Patch Notes for 1.0.6

ColorBlend FX: Desaturation

Help Splatians blend the stolen colors back with the world and get rid of the evil Lord Ashen in this 2.5D puzzle-platformer metroidvania. Splat'n'stomp juicy enemies, swim in paint pools, solve physics and color puzzles and of course survive the death while figuring out the evil plans of the Lord.

[b]Hello Splatians.[/b] Community member KhaledZakaria discovered a [b]soft-lock[/b] down there in the [b]Copper Tunnel[/b]. Silly me, [b]clipping a train[/b] into a [i]holo-force-field[/i] is a big recipe for disaster and save-pocalypse. [i]This one is now fixed![/i] [b]Other fixes:[/b] [olist] [*] Fixed the player naming screen in the first level so you don't need to hold X while typing [*] Added text that explains you need to hold pressed the [i]Delete Save[/i] button [*] Added some missing collisions in Forest Tunnel [*] Added a [i]lava pit[/i] to hint a puzzle in the Library Tunnel. [*] Fixed potential soft-lock in the Corrupted Castle. [*] Added some light to highlight the yellow pipe in Dwellings area [*] Other minor improvements (e.g. models, sounds & similar) [*] Fixed Essence Selection menu in the Realm Of The Souls. [/olist] [b]Call To Action[/b] Feel free to share the game with streamers and content creators you know! We need your help to make Desaturation successful. [b]Community Translation Initiative[/b] The community translation initiative is started. If you want to help translate the game into your language, [url=https://colorblendfx.com/discord]join our Discord[/url]. [i]That's it, thanks for being part of Splatland and helping shut-down the horrible [b]Desaturation [/b]project.[/i]