Demo Update v0.4.11

Elite Exorcist Miko

A bullet hell shoot 'em up featuring hololive’s Sakura Miko! hololive has been possessed by evil spirits! Combine melee and ranged combat with a variety of items to fight your friends and set them free!

[list] [*]Player [list] [*]Fixed Parrying not restoring Energy [*][b]Blossom Wind Style & Shrine Maiden Style:[/b] Added a split second of additional invincibility at the end of Dashes [*][b]Elite Style:[/b] Fixed energy regeneration disable time from Dashing lasting longer than intended [*]Most Aim-type Scrolls will now prioritize crosshair direction over Miko's direction (e.g. while direction is locked during Gohei Attacks) [/list][*]Slight adjustments to enemy spawn weights [*]Adjusted Equipment [list] [*][b]Simple Sealing:[/b] Reduced cooldown to 10 seconds, and cooldown will no longer be reduced when boosted [*][b]Psycho Star:[/b] Added additional effect - Combo is partially preserved upon getting hit [*][b]Kagura-suzu:[/b] 35P and Kintoki familiars are now susceptible to contact damage [/list][*]Fixed the effects of enemy parryable attacks activating when enemy is already defeated [*]Excluding tracking, undiscovered Bosses will now always be prioritized over defeated Bosses [*]Fixed entities sometimes playing the wrong animation [*]Journal will now keep track of total enemies defeated (does not apply retroactively) [*]Fixed characters in Shrine being highlighted while cursor is invisible (i.e. while using Gamepad) [*]Added new help entry for Heat; moved over some information from the Scrolls entry[/list]