Experience the daily life of a shopkeeper! Clean and decorate the place, pay taxes, gather resources and craft products that can be sold for maximum profits! Explore the world, hunt, and cultivate the land! Own the best shop in the region and save your father from the wrath of the King!
Hello there, Shopkeepers!
We hope everyone is doing great!
[h3][b]Farming[/b][/h3]
This update introduces a new system into the game: farming seeds and growing your own vegetables, which can later be sold for profit, eaten, or used to cook different dishes.
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Farming can be done on the farmland near the shop. To use it, you need to purchase it from the King and clean it, as it's in a rough state. To grow your vegetables, you need to build a box planter. For now, these come in four versions. Once you have a box planter, all that's left is to plant the seeds and water the soil. Vegetables will grow relatively fast, taking 24 hours to go from seeds to harvestable plants.
[h3][b]The Broom[/b][/h3]
The Broom underwent changes in the last update, which caused confusion, especially among players who had played the first version of the game.
The Broom has two actions:
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You use the [b]Left Mouse Button[/b] to [b]Sweep[/b] the floor.
You use the [b]F[/b] key to [b]Attack[/b] the Thieves.
These actions' keys are rebindable (Settings -> Controls)
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[h3][b]Direct Feedback[/b][/h3]
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We value feedback from players and have implemented a system that allows you to send direct feedback or bug reports from within the game. You can access the Feedback UI from the Main Menu or by pausing the game. Please don't hesitate to share your thoughts and suggestions!
[h3][b]Travelling Merchant[/b][/h3]
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The Travelling Merchant now has filtering options to find products based on their specialization.
[h3][b]Additions & Changes[/b][/h3]
[list]
[*] We've increased the range of hammers.
[*] We've added a Shovel item, which can be used to remove Stumps.
[*] We've changed the thief's icons from white to red for better visibility.
[*] Notes around the map now have a marker that pops up when you get near them.
[*] We've added a few more FPS limits (165, 240, 360Hz) - we recommend using V-Sync.
[*] We've increased the range of the torch.
[*] We've updated the map to also display the new farming land.
[/list]
[h3][b]Bug Fixes[/b][/h3]
[list]
[*] We've fixed a bug that caused the Quick-slots to not refresh correctly.
[*] We've fixed a bug that caused the player to have a weird rotation upon loading a save file.
[*] We've fixed the collision of the rocks surrounding the valley.
[*] We've fixed multiple sound effects not being affected by the volume settings.
[*] We've fixed a bug that caused the player to play the wrong footstep sound effect after walking on a wooden bridge.
[/list]
Once again, we would like to thank everyone for playing the demo and sharing your thoughts. It really helps shape the game.