Demo Update 0.2.12 - Auto-Aim Keybind & Improvements

NIMRODS: GunCraft Survivor

Assemble a limitless arsenal in this survive-em-up roguelite shooter. As a Gun Manufacturer's testing force, your mission is simple: test the latest gun tech and scavenge alien planets. Collect insane weapon parts to invent crazy guns that slay thousands. You may not survive, but your guns will!

Gear up, NIMRODS! In this update we've added a way to toggle Auto-Aim on Keyboard and Controller. In the final version of the game we'll have a proper way with keybinds, but since it was a highly requested feature, we felt like we could add it to the Demo. Please let us know how you feel about this update and if there is anything we can do to make it even better ❤️ [h1][b]Changelog[/b][/h1] [h3][b]Added[/b][/h3] [list] [*] You can now toggle Auto-Aim with "T" on Keyboard and "L3" with a controller [*] Adjustments made to Controller. Eager to hear feedback while we continue interacting on making Controller feel great [*] Pressing "R3" with a controller will now toggle between different ranges - Range 1: Directional - Range 2 & 3: Free Mode - Useful for placing down Turrets and lobbing Grenades [*] Vision Range Bonus to Tech Module: Containment Field and its upgrades to match the description [/list] [h3][b]Changes[/b][/h3] [list] [*] Improved German Localization. Special Thanks to Nyatsu [*] Additional clarifications and typo fixes to Stat descriptions [*] Flamethrower description now says "Every 40 sec, flames fully refill" [*] Techmodule: Containment Field description improved to explain why Bullet Range stat is increased [*] Blade of Light now says and provides one millimeter (.001m) Vision Range per kill. Previously it gave .0001m per kill, but stated it gave .01 per kill [/list] [h3][b]Fixes[/b][/h3] [list] [*] Fixed an issue where some Area of Effect abilities that were supposed to be centered on the player spawned far away from the player - Giant's Harness and its upgrades - Terra Cannon Mount stun - Ammo Supercharging and its upgrades [*] Fixed an issue where Magitech Bayonet had Crit Bonus listed twice to having Crit Bonus listed once. The second instance was replaced with +20 Max Health which it was supposed to have [*] Fixed an issue where Memory Grip wasn't stacking Reload Speed correctly [*] Fixed an issue where Heart Charm wasn't dropping XP correctly. Previously it was capped at 1 XP and sometimes dropped 0 XP. It is now upcapped and will always drop at least 1 XP [*] Fixed an issue where Battering Grip's Crit bonus and Reload Speed were mistakenly given to Shield Grip and then reversed when taking Battering Grip and Shield Protector Grip [*] Fixed an issue where Grenade Damage for Sharpnel Grenade Launcher was not displayed in red [*] Fixed an issue where Saracen's Barrage wasn't being removed after we removed it [/list] [h1]Community[/h1] Without you, the game wouldn't be as it is today. The feedback and bug reports have been overwhelmingly amazing and it's so much appreciated ❤️ If you want to help us, make sure to wishlist our game if you haven't already and share it with your friends! 🤗 If you would like to share your videos, suggestions, or feedback with us and the community, come join us at: https://discord.gg/mdbCsgnsS7 We hope to see you there! ❤️